I’ve recently started playing this game again, and I logged into my Monk (WW), and as much as I want to like this class and spec, the fighting style/animations are just atrocious. It’s a shame really considering Blizzards other popular game Diablo has a Monk class which has probably the best fighting animations for the Monk fantasy.
I don’t get the purpose of having weapons just sit on our back if we can’t use them? Surely this isn’t a big change to tie a weapon animation to an ability?
Generally the fighting animations for most of our abilities need a big update, it’s too static and there’s no cohesion. Monks are combat specialists essentially, there should be more of a fluid fast fighting style.
What do you think?