Fixed an issue where the scaling of Inferno would become reduced when Rain of Fire affected more than 5 targets.
Dungeons
Dawn of the Infinite end bosses should now drop Awakened Crests.
Mounts
Taivan awoos when summoned, like a good boy.
Non-player Characters
Kessa, the Personal Tabard Vendor located in Valdrakken should now be available to all alts after completing the questline to unlock the personal tabard.
Professions
Tailoring
Fixed a bug where Blue Silken Lining was not granting more mastery for equipping a second item embellished with Blue Silken Lining while the buff was already active.
Quests
Fixed a bug preventing the completion of “Lotus Tea” after completing “The Pools of Youth”.
Fixed an issue preventing progress on the quest “Get My Results!”.
Players can now call for aid while mounted on the quest “At the Source”.
Fixed an issue causing the time requirement reaching two and three chests on Mythic Keystone difficulty was lower than intended.
Items
Veteran and Champion track items obtained from outdoor activities should now be eligible for conversion at the Revival Catalyst. This fix is retroactive.
Veteran and Champion track rings, necklaces, and armor obtained from outdoor activities should now be eligible for socket upgrades. This fix is retroactive.
Mounts
Fixed an issue causing the Rostrum of Transformation to require level 70.
Non-player Characters
Cheered up Thomas Bright who was feeling a little low.
Cataclysm Classic
Fixed missing text in guildmaster’s Rank Permissions panel so that it is clear that the checkbox controls whether the guild rank is considered an officer rank.
Fixed an issue that would cause Cockroach Cabins to be uninteractable, preventing the daily “Roach Coach” quest from being completed.
Fixed an issue that prevented players from interacting with the objects required to complete the “Would You Like Some Flies With That?” daily quest.
Mage
Fixed a problem with Focus Magic being useable while not talented into it.
Living Bomb critical strikes will no longer trigger Ignite. It did not trigger Ignite in original Cataclysm, as even its final detonation was considered periodic damage.
Shaman
Flametongue Totem will no longer stack with other Spell power increasing effects.
Warlock
Drain Life will no longer turn its target permanently green until they log out.
Jenafur has managed to wash off the strange grey paint that also changed her eye color. Jenafur is now once again a properly striped feline, allegedly.
Melsysra fell back asleep and found their way back to the Central Encampment in the Emerald Dream, allowing players to continue with their Renown quests.
Newsy was slow retrieving mail but has had a successful trip to the postmaster in Dalaran, allowing players to return to Loamm and continue with their Renown quests.
Alleria and Umbric are now always present as expected for quest completion.
Quests
Fixed a bug that prevented Trolls from unlocking the “Loa’s Blade-Blessing” cosmetic sword appearance if they finished the heritage questline with a character who couldn’t use it. Players will find the sword in their collection after logging into the character who completed the questline.
Trading Post
Fixed an issue where multiple completions of a Timewalking dungeon would not count toward the associated Trading Post activity.
Shirts and tabards can now be purchased from Larah Treebender at any Infinite Bazaar, Mei Steadypaw outside the Shrine of Two Moons and the Shrine of Seven Stars, and Hanchoon Yi at Paw’don Village, Honeydew Village, Shrine of Two Moons, and Shrine of Seven Stars.
Fixed a bug preventing Timerunners with a legendary Infinite Cloak of Potential from accessing Ordon Sanctuary as intended.
Fixed an issue with the spawning of Voress’thalik which prevented the completion of “Devastation Below”.
Fixed an issue preventing players from learning Amber Pterrordax.
Fixed a bug causing Gulp Frogs to unintentionally drop Lesser Charms of Good Fortune.
Enemy power scaling, particularly in group content, has been adjusted to be less aggressive. This is particularly applicable in the player level 40 - 70 range, before players have been able to power up their cloak, upgrade their gems, and increase their item level.
Gear drop-rates have been improved from world rares, rare elites, and quests. This will help players who have had their item levels fall behind as leveling speed increases, especially at higher levels when cloak bonus experience is powered up.
Developers’ notes: This will also increase player Bronze and appearance acquisition by increasing the number of items to place into the Unraveling Sands for additional Bronze.
The first-time bonus for queueing each LFR wing will grant a Thread of Experience in addition to the existing Lesser Bronze Cache.
Developers’ notes: This should improve LFR as a viable choice for leveling main characters and alts, without players feeling like they need to grind the same LFR wing repeatedly.
We have added bonus experience to each boss in normal dungeons and scenarios so they are a viable alternative to questing. Bonus experience has also been adding to the last boss of Heroic Scenarios. Heroic dungeon bosses will continue to drop bonus experience.
We’ve increased the number of prismatic gems dropped from bosses in normal and heroic scenarios and dungeons.
Developers’ notes: The increased stamina offered by Legendary Prismatic gems boosts player survivability considerably.
We have increased the Bronze granted from all qualities of Bronze Caches by 25%.
Developers’ notes: These caches are available from a wide variety of sources, both solo and group. This includes the Minor Bronze Cache, Lesser Bronze Cache, Bronze Cache, and Greater Bronze Cache.
Fixed an issue where Sha-Skin Vestment was marked as Cosmetic instead of Cloth armor.
We really need more than 25% after a lot of people could use frog tech. Those who weren’t able to take advantage of the “”“”“”“BUG”“”“”“”" (in case you dont fixed it in retail, IT IS REALLY A BUG???) frog tech remain on the sidelines uninvited in normal/mythic raids, and it’s now VERY difficult to farm the cape and bronzes.
I remind you that this is a VERY limited event and that it’s supposed to be a FUN mode.
Stop fixing everything that has a modicum of fun.
We have made the following changes to improve Thread of Time gain for the Cloak of Infinite Potential. Our goal with these additional items is to give players access to more Threads of Time from daily repeatable sources. These should serve as readily attainable power-ups from a wide variety of content, so players can enjoy the breadth of Pandaria while also gaining additional power. There are four new items that grant players escalating amounts of power for the Cloak of Infinite Potential:
Minor Spool of Eternal Thread
Lesser Spool of Eternal Thread
Spool of Eternal Thread
Greater Spool of Eternal Thread
Players will be able to find these new items from a variety of solo and group sources, ensuring all players have accessible ways to improve their cloak:
Infinite Bazaar Repeatable Dailies
First-Time Daily Scenario, Dungeon, and each LFR queue
World Bosses
Remix Achievements
Each of these achievements are available for additional characters to complete as well for bonus Bronze - and now bonus Spools of Eternal Thread.
Troves of the Thunder King scenario on the Isle of Thunder
We’ve made the following changes and bugfixes are intended to address concerns about the balance of low- and high-level players in various Remix content.
The health of creatures in heroic scenarios has been decreased by 20% - 25%, based on the players’ levels. Higher level players will see enemies incur a larger decrease.
The health and damage of creatures on the Timeless Isle, Isle of Giants, and Isle of Thunder has been reduced.
Several spell gems (that were not scaling up or down correctly based on player level) have been adjusted so that they provide a more-appropriate scaling effect. This includes Cold Front, Windweaver, Vampiric Aura, and Lightning Rod.
Spell gems with shielding effects should no longer cause threat.
Fixed a bug with Righteous Frenzy not canceling upon the end of combat.
Timerunner’s Vial mana regen significantly increased.
Adjusted the reputation granted from Granite Quilen to be more in line with expected values.
Fixed an issue in Guo-Lai Halls causing trap tiles to flicker.
Already did. i don’t understand why they keep posting remix hotfixes here. They don’t post retail stuff to their forum section. They even deleted my last post about it, hah.
@Linxy
I see that Blizzard have again forgotten to fix/address any of the issues with any/all of the guild achievements. I have been reporting bugs in game every day since 10.2.7 got released. Any chance of a roll back ?
Fixed an issue where canceling Dragon Strike using invisibility will lead to Chargath not casting Grounding Chain.
Items
Fixed an issue where Augury of the Primal Flame would not proc certain effects such as Seal of Diurna’s Chosen and Seal of Filial Duty.
Fixed an issue where Tome of Unstable Power could proc from non-class spell effects such as self-damage from Vessel of Searing Shadows.
Player versus Player
Victories in Solo Shuffle now reward 5 crests (was 3) and victories in Rated 2v2 and Rated 3v3 Arenas now reward 2 crests (was 1).
WoW Remix: Mists of Pandaria
Mini Mana Bomb (Horde) and Theramore Tabard (Alliance) are now available from Horos at any Infinite Bazaar for players who have completed Theramore’s Fall for their given faction on any Timerunner.
Developers’ notes: There is no more need to complete it at exactly level 35.
Fixed an issue where some steps of the Infinite Power achievements could be skipped for players.
Survival Hunter 4-set damage bonus increased to 80% (was 50%).
Paladin
Holy
Word of Glory healing increased by 15%. Does not affect PvP combat.
Light of Dawn healing increased by 20%.
Shaman
Brimming with Life now increases maximum health by 10% (was 8%).
Enhancement
Chain Lighting damage increased by 10%.
Flame Shock damage increased by 10%.
Frost Shock damage increased by 10%.
Fire Nova damage increased by 10%.
Crash Lightning damage increased by 10%.
Primordial Wave’s additional Lightning Bolts now deal 175% of normal damage (was 150%). Not applied to PvP combat.
Warlock
Fear now costs 4% of base mana (was 5%).
Demonic Gateway now costs 10% of base mana (was 20%).
Dungeons and Raids
Neltharus
Addressed an issue where multiple players can interact with Burning Chains.
Chargath
Slag Eruption duration reduced to 3 seconds (was 4 seconds).
Fetter duration increased to 15 seconds (was 12 seconds).
Addressed an issue where canceling Dragon Strike using invisibility will lead to Grounding Chain not being cast.
Uldaman: Legacy of Tyr
Bromach
Quaking totem’s health reduced by 10%.
Emberon
Addressed an issue where Purging Flames’ visual does not line up with the beam area.
Player versus Player
Items
Seal of Diurna’s Chosen will deal 50% reduced damage in PvP combat.
Demon Hunter
Havoc
All damage reduced by 4% in PvP combat.
Demonic Wards now reduces magic damage taken by 5% in PvP combat (was 10%).
Druid
Balance
Developers’ notes: We recently removed the PvP nerf for Frenzied Regeneration primarily to help Feral Druids, but Balance Druids got a windfall and became a little too powerful with this change. We’re pulling back on this buff specifically for Balance Druid only, so that their survivability is more in line with everyone else.
Frenzied Regeneration heals for 5% health every sec (was 8%) for Balance Druid in PvP combat.
Balance of All Things will now give the correct amount of critical strike chance in PvP combat when 2 talent points are invested into it.
Restoration
Wrath damage increased by 50% in PvP combat.
Starfire damage increased by 50% in PvP combat.
Moonfire damage increased by 80% in PvP combat.
Hunter
Marksmanship
Sniper Shot’s (PvP Talent) range increase reduced to 30% (was 40%).
Sniper Shot’s (PvP Talent) damage is no longer affected by Mastery: Sniper Training.
Paladin
Holy
Flash of Light healing increased by 12% in PvP combat.
Judgment damage increased by 30% in PvP combat.
Hammer of Wrath damage increased by 50% in PvP combat.
Holy Shock damage increased by 20% in PvP combat.
Glimmer of Light damage decreased by 25% in PvP combat (was 30%).
Priest
Mental Agility now reduces the mana cost of Mass Dispel, Purify, and Purify Disease by 25% in PvP combat (was 50%).
Holy
Holy Fire’s direct damage is now reduced by 20% in PvP combat.
The cooldown of Chastise is now reduced by 1 second per talent point from Voice of Harmony in PvP combat (was 2 seconds).
Rogue
Subtlety
Rupture damage is now increased by 15% in PvP combat.
Backstab damage is now increased by 45% in PvP combat (was 30%).
Gloomblade damage is now increased by 45% in PvP combat (was 30%).
Quests
Fixed an issue during “Handling It: Taut Tethercoil” where casting Tethercoil Rune on valid creatures was not awarding Taut Tethercoil.
Jepetto Joybuzz and his clockwork assistant have received a new shipment of Prismatic Baubles in stock from the Mad Merchant. They can be purchased during the month of June for the standard price of 250,000 gold.
Quests
Fixed an issue where raid encounters were not granting quest credit for “To the Test: Rune of Shadowbinding”.