Can we have reworked defensive toolkits of bearform for resto/feral/balance yet? Every melee DPS does all their burst as magic dmg
DKs do Shadow/Frost dmg
Paladins do Holy dmg
Monks do Nature dmg
Warriors do Shadow dmg
Rogues do Shadow dmg
Bear form is literally useless, the armor gain is literally placebo since 30%*0 is still 0 when no melee does physical damage anymore. Going into bearform, losing ALL our dmg and as a cherry on top having the armor bonus of bearform be literally useless since no melee specs do physical damage in their burst is just insulting.
You still have “damage reduction” from the increased healthpool, but yeah, so much magic damage amongst melee classes is weird and should not be the case both because it invalidates armour and is non-sensical
I will like to see it because look in 3v3 for example…Guardinan affinity is mandatory in most cases, this limit the fun… Since RDruids need buff anyway, why just not gief frenzied regen and thick fur as baseline, and rework Guardinan affinity into something else… affinites are istresting but its not good when one affinity feel mandatory, they shoud be more like spice to gameplay, not necessary pick.
Well not useless, it still gives a notable stamina buff that by proxy makes frenzied regen and stuff like kyrian vial better, but the armor is placebo due to the amount of magic damage among melee dps in their burst