Ok, let me preface this by saying I have never mained a warrior and I have never even made a post before. When I am making a group I always really struggle to find a reason to invite warriors. Please correct me if I’m wrong and I am sure I don’t know enough about all classes (especially melee) so please fill in the blanks.
Warlocks have Cookies! Fear, hard cc with Banish, a combat res, curse of weakness/ tongues, Demonic Gateway, AoE stun, Demon mind control, Ritual of DOOM! ritual of summoning, AoE fear/infernal stun/, healing reduction/ other pet abilities, and water breathing.
Mages have an AoE root, ring of frost, Blood Lust, Disorientate or constant slow, top-notch food, arcane intellect, hard cc with sheep, invisibility, an immunity with ice block remove curses, portals, spell steal, and slowfall.
Priests have Off healing and can ress, Power Infusion, Mass dispel, purge, mind control, Hard cc with shackle undead, leap of faith, mind soothe, stamina buff, remove diseases fear, a silence, a stun and levitate.
Dk’s have a slow, undead mind control, a stun, a pull, a combat res, anti-magic zone, a magic immunity, great self-healing, and icy feet ice walking.
Rogues have, Shroud, Hard cc with Blind, stuns galore, stealth, hard cc with sap, can remove enrages, vanish, a magic immunity, healing reduction, and each spec has an extra cc.
Monks have Off healing and ress, can remove poisons and diseases, aoe stun, hard cc with paralysis, touch of death, a physical damage debuff, ring of peace, and crazy mobility.
Demon hunters have a Magic damage debuff, purge, amazing hard cc with imprison, Darkness, aoe slow, aoe stun, stun, an immunity, and crazy mobility,
Paladin has crazy off healing and ress, lay on hands, immunity, hand of protection, hand of freedom, hard cc with repentance, can remove poisons and diseases, blessing of sacrifice, a useful aura of choice, a stun and an AoE stun and fear for the undead.
Hunters have Hard cc with ice trap, Purge, can remove enrage affects, AoE slow, Bloodlust, flare, misdirection, beast fear, pseudo immunity with turtle, stealth with camouflage, AoE root knockback, and feign death.
Shamans have Off healing and ress, off tanking with earth elemental, Bloodlust, Hard CC with Hex, Purge, remove curses, AoE stun, Frost shock!, healing totem, AoE slow, knockback/ windfury totem, fear/charm/sleep prevention with tremor totem, self res, And waterwalking
Druids have… I mean i main druid, do I have to go through druid utility?
While warriors have intervene, Rallying cry, a stun, spell reflect, aoe fear/ slow. Arms healing reduction/ die by the sword, and the Attack damage buff.
Am I missing something? This has bugged me for ages there seems to be so little flavour or utility. Bloodlust and Combat ress are what I look for first, that’s 6 classes as a priority (I can even engineer my combat ress), but the bottom of my list for an invite is a warrior, by far. As I said I do not main warrior this may be completely wrong but I had to make this post it’s been driving me crazy!
I think they need a power infusion type ability or they become amazing off tanks, or at the very least make spell reflect AoE.