I’m at 2k rated. yes it’s moderately Low, but virtually every single game you come against at 2k-2.1k-2.2k mmr is Warrior Healer with them just spamming Condemn, Mortal Strike and Overpower on Cool-down. They literally have zero rotational mastery and just press abilities as they come off cool-down. The only thing that makes a Good Warrior and Bad Warrior difference is the ability to Press an intervene Macro when the Healer gets stunned or bursted on.
Warriors are obscene, They are so far beyond every other class in terms of utility, damage and survival that they are the true FOTM. Now i don’t want the nerfed, I want them pruned. Shadow Lands gave Warrior too much of everything. A super simple rotation while having Mist of Pandaria level Utility.
Warriors are hitting above 15k with condemn now if they are with a Shaman and have sky fury Totem
Warriors have 100% uptime especially if they are with a Paladin and Freedom.
Killing a healer with a good warrior is nearly impossible due to Disarm, Intervene, AOE Fear and Slow, a range stun and Rallying cry to restore health.
Killing a Warrior with a good healer is nearly impossible due to Defensive Stance, Disarm, Rallying Cry, Ranged Stun, Fear, Slows, Spell Reflection, Die by the sword and ignore Pain.
As much i hated the “pruning” in previous expansions. i’m going to go as far as 9.1 needs to prune Warriors to bring them down to others classes.
yes i’m a Retribution Paldin.
Yes I know the DIvine Toll 1 shot is a major problem as well and is being fixed in 9.05
but nothing compares to Warriors
2v2 Representation above 2k - 4 x more warriors above 2k
Arms - 12%
Ret - 3.7%
3v3 Representation above 2k - nearly 2x as many Warriors
Arms Warrior - 11.3%
Retribution - 6%
Every Ret above 2.7k rated in 3v3 is also accompanied by a Warrior. So take that as you will.
Warriors need to be nerfed heavily! REALLY HEAVY.