I was thinking, something I always thought about Wow from a development perspective, is that it’s greatest merit it’s also its worst flaw, and that’s being a huge game. So huge that it always needs to expand and not build on itself, because otherwise we would lose parts that would change forever.
But that means that sooner or later, being way more gigantic expansion after expansion, it will surely lower its quality sooner or later, due to the struggle of inventing always new zones, new threats, new things.
Cataclysm was the first expansion that tried to do something very ambitious and yet, in a manner of speaking, something very dangerous too.
But now that Classic experiment seems to be working: what if let’s say, the expansions start a Cycle of renewal, being able to build and update CONSTANTLY the world, without the fear of losing something. Instead, a batch of realms of a “cycle” an be created from time to time to transfer the old version of your characters (or just keep the stored from an “image”) , should you want to go back for a while and relive the world that once was, before going back to nowadays Wow.
What do you think about it? Maybe it could finally unstuck the story from always visiting new places and new things, and rather update often the already known ones (with a few new zones too of course), and even dare way more with events that change the face of the world itself, knowing that the past is always safe on a backup realm.
But it would be impossible to include old zones in the story, for instance. Be it through bronzeflight or a backup server, wouldn’t it be better to save it somewhere for the memories, and then use the actual world as a world in its true meaning?
very true. change JUST for changes sake often works out bad. or gives us cata.
exactly. ever since TBC and the advent of the caverns of time and escape from durnhold, the option to change the real world, while having an EXACT COPY of the old world is possible. we see it in the blasted lands, tirisfal and silithas. talk to the bronze dragon and go back in time.
then maybe we wouldn’t have odd issues like a bridge in lakeshire taking 6+ years to build, then suddenly being finished.
the only thing we need to be careful of is not inviting blizzard to keep releasing “classic” rehashes of each of the past expansions to cover them for the next 15 years. they’re already talking about TBC and WotLK classic, which would cover them for the next 6 years (along with classic running its course.) thats almost half the existence of WoW they can continue with for basically no work, but a MASSIVE paycheck!
this could lead to VERY poor new expansions. i mean WORSE than WoD & BfA combined, or basically a rng/grind/lootbox casino. we know activision would do this if they could. so we have to be careful what we’re asking for.
I like that too story going forward i just wish blizzard would have middle ground between us being simple adventurers and creators of universe slaying anime power fantasy nonsense.
Or that game would have a choice for those that like to be just a simple adventurer and not a God commander of the universe.
The solution would have been simple: Don’t alter the old zones.
I understand that the old zones were outdated in terms of modern levelling; but all that had to be done was level scaling like we have now.
What Cataclysm did wrong is that they altered all of the levelling zones to fit Cataclysm’s story; which is now completely outdated. In half the zones, Garrosh is still warchief. In the other half, people are still yelling “ahhhhhh deathwing!”.
Exactly. An expansion is supposed to add content; not butcher existing content.
It doesant have anything to do with liking classic the point was most people I know including me love the old zones and wish they never changed to the half destroyed old world after Cataclysm came.
Ha interesting that’s a first I have ever been called a grandpa before I guess 26 years old is considered grandpa in this day and age lol you gave me a good laugh there.
and its thanks to the older players that the game got successful enough to be here for you to play today?
and maybe the reason why so many people are accepting of the COMPLETE RUBBISH that is being brought out now is BECAUSE so many people have joined in MoP or later. the high point of WoW was TBC/WotLK. sub wise. story wise. enjoyment wise. basically everything. FACT
the game could be getting worse because the younger generation are too into “gimme gimme entertainment now”, “lootboxes = fun” and all the other bad things that are making wow bad? your responses make me think that.