I’ve recently came across some notes/videos that blizzard is considering of changing or dumping m+ affixes all together due to most players finding affixes just annoying.
Instead of removing them or nerfing them, how about changing affixes into positive buffs that instead rewards players for doing the extra mechanics?
Ofc that would mean making the dungeons a bit more difficult in general, and instead giving players a boost when playing around the current affix mechanics.
Here are some example of how that could look like:
Thundering
When cleared, you get % damage/healing increase for x seconds
Sanguine
Slain enemies leave behind a pool of magic essence, when stepping over the pool you get a movement speed buff for x seconds.
Awakened
If you deal with the obelisk, it will instead join your final boss encounter dealing extra dmg or supporting with buffs/healing.
Tyrannical + Fortified
Can probably be removed all together. or keep them as they are. Makes every other week a bit more different in gameplay.
Prideful (or basically any other slain enemy does x dmg/debuff thing)
Can probably be merged for a “close range mechanic” or something that might force temporary positioning of players.
Slain enemies burst in stackable defensive (armor/resistance) buff within 15 yards.
Infinite stacks, but new stacks don’t refresh the duration. last for 30-45sec starting from first stack applied.
I guess you get the idea, there have been affixes like that in the past that instead reward playing mechanics instead of punishing for not doing them.
Like: Tormented, Encrypted, overflowing… etc.
In addition to static weekly affixes, why not make it so one of the affixes is a random role specific one?
After you insert the key, each player gets to choose between 3 random affixes for their role, almost like the buffs in torghast towers.
So there could be static weekly affixes + one of the affix being dynamic personal choice.
Making every run unique.
They don’t have to be huuuge game changing buffs, but something that just spices up and makes the gameplay a bit different.