When Blizzard decided to enforce Group Loot in Raids I was carefully Optimistic that they just want people to actually Test it out and see how it works out, before just Denying it and giving us back the Option to use whatever Lootmode we like.
While GroupLoot is definetly usable on Guild/Community Groups where you regulary play with the same players. It is abyssmal for LFR and frustrating and just unfun for Pugs/Random raids.
I dont really care for “Not Getting Item X/Y for weeks”. Personally, as long as it feels even somewhat fair, I dont mind not getting loot. That means, in a Guild/Community group, eventually everybody will get stuff. And with a somewhat decent Playerbase it wouldnt be that bad in Pugs/LFR, but the reality is, people are not decent.
The main Difference between Group Loot and Personal Loot is the Decisions a player can make.
With Group Loot you get the Decision to Roll on an Item, the problem is, people roll need on everything they can, without any regard for the rest of the Raid. They activly get to choose if they want to be Greedy, Selfish and/or be a Dick.
With Personal Loot, you get an Item, and can make the Decision to give it away, and be Nice, or to just keep it.
Now you could argue that keeping an Item that you got and dont need is kinda Selfish and Greedy, but at least they didnt activly choose: “Hey, I dont need it, but I want it anyway”.
Two Examples that Annoyed me to the Core, and kinda killed my drive to continue:
First one, Eranog Normal, a SINGLE Hunter won the roll on 4 Items. One of which he already has a Heroic Item on that slot. On the next boss, he stuffed away his Heroic Helmet (To look more Sincere or less greedy?), and wanted to trade the one item another Hunter got for the Helmet he got from the first boss. And Obviously he never passed on any Item he could roll need on, because why should all people in the Raid get items?
On the other one Single person won two SetPieces on Endboss earlier today, its really not fun when the game Dangles the Items in front of you, and one Person sweeps them all up.
With personal Loot, with 20 People at least 4 different People get an Item on a Boss, and not 1.
It already at the point, where I actually feel like an Idiot when I pass on Minor Upgrades because I already got something, or pass because I know someone has less gear. Because obviously beeing nice is the Idiotic thing to do.
Therefor, I´d like the ability to Choose the Loot Type.
Have Premades/Guilds/Communities use GroupLoot, Masterlooter or Loot council whatever they like, and give the rest the ability to just use Personal Loot so people dont need to watch how Pricks activly decide to take stuff that they dont need.
Edit:
Also Last Season, I accidentally Rolled on a Neck and won while thinking it was a ring, and then went through the list of Rolls to give it to the Next Highest, and the next 5 Highest rolls had Max Itemlevel Crafted Necks, way better than the measly Normal Neck I had won.