Guild reward system

Is this reward system for completing raids / dungeons going to get any better? I feel like this system hasn’t been changed in a very long time.

There are guilds out there that do mythic + and complete raids on a week to week basis but to see only 1500 gold deposited to the guild bank is pretty poor in todays standard.

Could we see this reward being increased to say 30k, but be locked away and not withdrawn so it can be souly used for something like repairs. Part of being in a raiding guild or community, a perk should be that you don’t need to pay for repairs, but since this expansion I have seen ~1mn gold depleted from a guild bank just by raiding.

I don’t have very much gold in the game, nor am I committed to buying tokens for it.

In the past we had cesspool guilds that just invited anyone and everyone to get the guild income, so now we have the current system. I’m not sure they’ll increase them but never hurts to suggest!

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Oh absolutely.

I just think there is room for improvement here, guild repairs are already a feature by rank, but by limiting withdrawal or having the gold expire after a period of time if the guild stops raiding etc. different to the guild bank gold where we have today that can be used for deposits for like consumables, enchants, boe epics etc. but by completing in game events as a guild such as raids entitles players to repairs without having to strain on officers or guild master funding.

I think weekly guild challenges should give following benefits…

Dungeons (does count M+)

  • 3 Dungeons completed in a guild group award 2000 Gold purely to Guild repairs
  • 5 Dungeons completed in a guild group award another 2000 Gold purely to Guild repairs
  • 7 Dungeons completed in a guild group award another 2000 Gold purely to Guild repairs

Mythic+ Dungeons (reworked)

  • 5 Mythic+ Dungeons timed and completed in a guild group reduce repair costs for the remaining week by 15%

Raid

  • 1 Raid completed in a guild group increases Gold and Material rewards from World Quests for the remaining week by 15%
  • (Alternative) 1 Raid completed as guild group awards 50 Gold for each World Quest completed to the Guild repair bank. There is no collective weekly lockout for Gold contribution that way.

Rated PvP (reworked)

  • 3 Rated Battlegrounds or Arena completed in a guild group award 100 Conquest to the entire guild without affecting seasonal lockouts

Just a few ideas. But basically what I would do.

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Purely guild repair fund is a good idea.

You can add casual pvp to that list too . That way some guilds who are pvp centred will be more inclined to show ropes of pvp to new players or casuals

Cool suggestions

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