Throw Glaive on Devourer Demon Hunter on max level deals 126 dmg while Consume deals 3000-5000.
Is Throw Glaive designed as a dead ability to never be used? It cannot be right? It has to be a bug. Additionally Vengeful Retreat deals 47 dmg. 47, it could literally deal 0 dmg to enemies that on my level have 40k to 82000 hp.
So summarising one of the main cleave abilities is dead, a waste of global cooldown. It seems like these were coded with a missing 0, since 1260 would be still a low dmg output but still make far more sense than 127 to an 40k-80000 hp enemy.
The fightstyle of class is niche and very fun but the balance is in complete shambles.
The main ability (consume) is tedious (should be an autoattack like a hunter has). 2 abilities have “bugged” dmg since they do none of it. And Collapsing star i can barely cast 1, I managed to cast 2 in a row once, so i never use the tallent for +30% of every next collapsing star, even with prepared 12 souls before i go into Meta (On this one i might just Git gut I know).
But damn this spec needs some solid fixes to be playable.
High Hopes! And cheers.