One talent can change rotation flow.
For example i hate life siphon on affli, but it’s meta, and not some minisculte damage but entire additional dot
hero talents can uplift underperforming specs, it’s not additional restrictions, it’s more options.
It’s not evil, it’s how every mmorpg works.
And it’s not as restrictive judging by my experience there are plenty of guilds that accept in their guild much more underperforming players than just “not optimized build” and i’ve seen plenty of people that showed much more bigger dps numbers than high ilvl optimized chars.
People feeling the have to pick meta is their own issue. If they are with pugs that will only accept meta, don’t go with pugs. If your friends won’t accept anything but meta, you need new friends. Why would you want to play a game with people like this? I honestly think most people really don’t care.
That’s just talents in general, being unique and playing how you want isn’t the done thing for many WoW players. It doesn’t help that the idea of playing your character how you want becomes redundant when tier sets can be based around abilities that people might not want to talent into.
I remember the last thread I wrote in about this topic, where I explained why in my opinion, there is no comparison between Covenants & Hero talents.
No-one successfully disputed me. I’m happy to provide the same arguments here if necessary.
No-one seriously thinks that Hero talents are comparable to covenants do they? Like I could get if the whole thing was trolling but no-one can actually think this way.
There are people who just take a whole raw onion and eat it as is. Somebody somewhere thinks it.
Also wow players must cry over everything. There’s a law about it I’m sure. ‘If new feature is introduced declare it the worst thing ever and game dead’. Probably a law for mmos generally honestly
People don’t understand the concept of meta and why some things are optimal and others aren’t.
Unless you’ll make everything to perform literally the same way there will ALWAYS be meta. Even in chess white side has advantage because of the first turn, and its a game where both sides have identical set of options
I’m not sure that it is. There will -always- be meta, whether we get hero talents or not. It seems a pointless discussion. You either play the game to min-max and do end game content or you play what you like. That is entirely a player issue.
Yep, hence why i don’t really see any hype with them.
Too much back and forth when it comes to talents. They might have said hero talents are suppose to be evergreen or something but the reality will be that these talents may or may not be removed or rebranded later up the lines.
Would have much preferred to see more specs (DH lacks a 3rd spec, Mage/Warlock/Rogue/Hunter lacks a 2nd role), classes or class customizations (Green fire is still the most ambitious class customization we got).
Yes there will always be a meta. But but maintaining certain design guidelines and proper stat adjustments the difference between the top class and bottom class can be negligible.
I agree with the things you’re saying, but there is something that I do think is a valid issue to bring up: Some people just want Hero talents to be something else.
What they’re right now just isn’t very exciting.
Imo the names should be changed. Will the system sound less ‘epic’ as a result? Yep. And that’s the point. If the system had a boring name, for instance ‘crossover talents’ and the 3 choices were simply the names of the combinations you can get (so, for a hunter the options would simply be BM/MM, MM/SV, BM/SV - no fancy ‘epic’ names).
If they did that, at least the expectations of people wouldn’t be skyhigh.
The dream is class skins for me, but I get that that would require a LOT of work and isn’t feasible to do right now with the expansion releasing relatively shortly.
I don’t agree. Even the tiniest difference is enough for (unfortunately) too many people to claim the other choices are trash.
I mean you’re right but it’s a shame, it would add some roleplay in a roleplay game. Besides, I do like the class fantasy of the classes I play, more often than not I choose the spec to play also because of lore implications. Having a dark ranger or a mountain thane that aren’t really supposed to embody those class fantasies but to be just names is… silly.
They give DKs the san’layn hero talents… we can’t use red eyes (even as nelf/belf they didn’t unlock that for DKs when you did the questline even though we have multiple DK trainers with red eyes). Immersion ruined, game is over might as well quit.
How am I gonna be a san’layn with bright blue eyes?? I’ll look like an idiot.