Since taking away our only gimmick of cheesing 1-shots, it feels like Enhance has nothing to offer. Poor mobility compared to most other melee, average off-heals due to Damp and MS effects, poor defensives, only burst CDs are easily countered. Fairly decent Utility.
The first fix which we’ve been asking for, for a very long time, is better defensives, Feral Lunge CD needs to be on a shorter CD and apply a root or short stun, Lower DoomWinds CD to 1 min, so it’s more difficult to counter everytime.
There’s just better options.
Why play Enh when you can play Rogue as random example.
Almost same gameplay but 500x more usefull in every situation (xept offhealing lmao)
Middle of the pack? Its 100% the worst melee spec in the game my friend. It brings nothing to PvP except being easy target for your oponents. All other melee classes are better in every aspect of the game.
it really does not need any setup or effort but you have a 5% chance per minute to kill someone.
playing this build will not lead to any results except people like yourself crying on forums that they got one tapped by stupid design.
to topic:
buff wf by 100%
buff ss by 100%
nerf msw dmg spenders to 5 stacks (deativate the talent)
make ss scale with 100% mastery
remove wolf dmg buff, add back passive healing and on use stun
change doomwinds to legion version. massive dmg on 1min cd no gcd and short duration
give talent for shamanistic rage
give ls 10% DR
remove earth shield charges and make it undispellable
make feral lung 35y, no min range and baseline (useless frigging spell)
there we go make it more playable
never going to happen but yea one can dream. back to pve boiiiis