How to make bdk great again?

I don’t know what’s stopping the developers from improving the BDK so it doesn’t look like a laughingstock for three seasons straight:

  1. improve their talent “Will of the Necropolis” to reduce dmg by 50% when hp below 50%(or smth like that

  2. increase blood shield absorb by 100% of max hp / make it reduce 50% dmg like warrior’s IP

  3. remove blood boil from gcd

  4. cancel changes of death strike

  5. Remove bone shields and add their bonus to armor. Give alt version of Marrowrend to deathbringer hero talents

Is one of them make bdk OP in mythic+, so one could easily do 20+ dungeons with 5 bdk?

No, no, it’s so hard to balance it, so we will do garbage tier-set bonus for them

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Get us a new developer, that would at least try to listen to player’s feedback.

Right now we have a spiteful troll of a dev, who has no idea how BDK works ( what makes this spec appealing, which talents have been dead for years etc etc) and totally refuses to take into consideration player’s feedback. Also whatever other specs are in his or her charge, BDK is in the bottom of the priority, because when after another turn of their egregious changes BDK becomes so so obviously weak, that even his boss sees it, they just make up for their failure with some lazy aura buffs.

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Spitting facts

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