Hunter base talent tree sucks

Idk where to start. Initially I tried to adapt like I do every season in PvP, but it’s starting to get on my nerves. Hunter baseline tree is simply there to be there. Most of the stuff in that tree should be baseline. Kill shot has left the chat and joined the spec specific talents. If you want and if you miss it that much you can at least spec into it. Hunter utility on the other hand is absolute garbage. It is almost impossible to kite on a Hunter when you are playing against players who have zero issue of being on you and wearing your defensives down. Explosive trap gone, bursting shot gone, scatter shot gone , tar trap root bonus gone. Now imagine having one disengage vs dk grips, 2 warrior charges, ret freedom , wind walkers who cross the whole map in a second and anything else there might be. Meanwhile mages have 2 blinks( 3 with alter time and more with alters blink reset) , devourer DH 3 blinks and 1 disengage, locks short teleport with PvP talents plus the gate, and hunters have absolutely nothing to survive. When you die with wall, sac and hpriest guardian on the first burst, something is wrong with the game.Even sac is nerfed af and I’m not even sure if it’s worth spec ing into it anymore. Right now hunters are a playing ball for dks, warrs and wws. These devs are actually extremely masters at rage baiting us. Absolutely infuriating how few buttons we have with such “rich” trees. If the devs want the trees to be actually rich, they need to be more creative, instead of taking what used to be baseline and presenting it as a new playstyle. Might as well bring pre-dragonflight talent system back at this point

2 Likes

hunter is not supposed to kite

this is the only explanation of why they nerfed Consecutive Concussion a week ago

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