Hunters (Defensives, MM Stativeness, and Forced Meta)

I am writing this ticket to express my deep frustration regarding the current state of the Hunter class, and I want to ask plainly: When will Hunters finally be properly fixed?

I am a dedicated player who invests a significant amount of time into this game and performs at a high level. However, playing a Hunter has completely stopped being enjoyable, and it has reached a point where it is causing nothing but stress.

Here are the critical issues that desperately need to be addressed:

  • Extreme Fragility & Lack of Survivability: Even when we rotate and use our defensives perfectly, we take significantly more damage than almost every other class. In higher keys, the incoming damage is so overtuned for us that healers simply cannot keep up with our health pools. We are incredibly squishy, and a single mistake from the team or an unmitigable mechanic means instant death for us.

  • The Unplayable Marksmanship Rework: The recent MM rework has forced the spec into an incredibly static playstyle. Being forced to stand still for so long in high Mythic+ keys—where constant movement is mandatory—makes the spec completely stressful and unrewarding to play. It feels fundamentally broken in the current dungeon design.

  • Forced Ranged-to-Melee Meta: Because MM is in such a terrible, clunky state, the only viable option left with competitive damage is Survival. But why should I be forced to play a melee spec just because it’s “meta,” when I picked this class to play as a ranged DPS?

Right now, nobody wants to invite Hunters to groups unless a team is absolutely desperate for Bloodlust. This isn’t a simple MOBA where you just swap characters every patch based on a shifting meta; this is an MMORPG where we invest months into our main characters.

I love this game and I know how to play my class well, but I am gaining absolutely zero enjoyment from it right now. How much longer do we have to be patient? When can we expect real, meaningful changes to our survivability and talent designs so we can actually enjoy the game again?

I look forward to a serious response regarding the future of our class.

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The whole debacle just made me check out and since my last reply here almost 2 months ago ( About this MM "rework" and the spec in general ) I have faded out and not played and the only step remaining is to cancel my subscription. I was looking forward to playing this new expansion pack with my hunter but Blizz managed to make me feel like crap about the whole thing. So I just logged in after 12.0.5, took a look at the new build and logged off again…and that’s been it since and I’ve certainly been nowhere near returning.

And don’t forget BM is still one of the few specs that still needs to sack 3-4 talent points to gain AOE damage which absolutely gimps our ST damage.

Making BM dam near useless in raids as pretty much every single boss wants primary ST damage with some cleave, and we can’t really do that.

BM is okay at m+ our priority damage is dog water, but we can blast at 8+ targets due to uncapped AOE ofc we will be useless on the bosses.

Then there is the issue of BM’s gameplay in general It’s just not fun to play the spec doesn’t flow well at all, and it randomly just runs out of things to do so you have to just stand there auto attacking until you can play the game again.

Like how the hell do you mess up a spec with like 4 buttons this badly it’s a disgrace
dark ranger is slightly better when it comes to flow, but it feels like I’m playing MM from Temu and the DR theme really doesn’t suit BMs spec fantasy like at all.

The best way I can explain what it feels like to play BM is that you’re driving an automatic car but every few minutes the car just shuts off completely for like a second randomly you don’t lose much speed or anything before it comes back to life, but it feels awful.

Then there is SV it’s the only spec that flow well and feels somewhat good to play its just extremely boring and lacks flavor.
Then there is the issue of it being melee locked granted it’s a lot more flexible compared to most melee, but It’s still melee, and It’s just not what I signed up for when I picked hunter.

And due to the nature of melee the fact that we are still one of the least durable classes even tho we have some of the strongest personals we are still getting our butt whopped in m+ as soon as a mob just looks at us funny really doesn’t help things either.

MM has its own issues, but honestly I don’t really play it since it’s not the play style I enjoy, but I have heard the complaints about it and it sounds pretty rough.

I will keep my sub active for now since s2 is relatively soon but unless I see some pretty big changes to hunter as a whole I’m just done.
The biggest thing that kept me playing wow was its fantastic gameplay and freedom to customize with addons.
Now that those things are like painfully mediocre at best I have little to no interest in playing it anymore

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Wait for 12.1 they rework MM and its even worse then right now :smiley: they destroy the Specc it will be unplayable People will reroll on Mass or stop playing everyone who Loves MM will hate it!

Then it’s just not for you, i like the DR theme for my BM hunter very much.

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