You might want to check his armory. He did get CE a few days before the new patch
As for boosting char a feeling cheap. Nah.
if you had a capability to read and understand what you read - it clearly states I’d quit only if I’d not get a cutting edge
and now i have 2 so why the hell would i quit?
Read what you wrote.
You were garnering sympathy and then at the last minute changed your mind. edge or no edge.
i boosted a hunter for me free boost thingy, never played that character and never plan on doing so.
Ouch …
sry bby <3 ily tho
I rather like my Horde warrior I boosted from 110. (I’ve still got the WoD and Legion boosts left too)
Let’s be honest here: The only “main” is the one with the reputations. Should this also get truly account-wide, then things will shake up for sure.
but OP, that’s the query I have with boosting and why you did it.
You already had a rogue, weren’t interested in levelling a rogue again … so why did you boost one? you already had one at the exact same stage, so why did you do it? was it to have a rogue on another server then. You didn’t level the first one, whats changed.
I think people who use char boost are the types that will just pay for boosting for gear etc, and those sort of people just cheapen the game for everyone.
You wont give a damn about the character that you’ve put no effort in to so … your rl cash, your choice, your disappointment.
Good marketing by blizzards revenue department, bad for the game and the players.
I have three boosted characters, one got deleted later for realms reasons, the other will just be there for farming old content, the third is the only one right now that i have plans for.
In the meantime, i have too many alts, but only one of them got deleted. So yeah, boosted characters is hard to love because you didn’t put an efforts to it like the other alts that started from 1/20/55/98
Wait whaaat?
You had me at chips
I have a different story to tell.
My first boosted character was a belf I made in Legion. Because of my interest in fantasy archetypes, I made a very handsome transmog-set for that Hunter which gets to these days compliments. I even scored pretty high on /transmog on reddit with that design.
I think what most people struggle to understand with alts is that YOU have to make them interesting, especially boosted ones. As a rule of cool, I play the character in one spec only so I have reasons to switch between the characters. If you don’t feel any pride in the boosted character, then you need to spice it up for yourself. A boost is simply a time-saver when you have plenty of characters. Obviously you shouldn’t boost another warrior just for the sake of having another high level character.
Research the lore, build around some archetypes (Nelf Druid, Orc Warrior, Pandaren Monk, you get the idea) and go wild with it.
TLDR: Levelling doesn’t bind you to a character, imho. That happens the first time you step into a proper group with your friends, guild, or community, and feel useful.
Long read: I boosted this character twice, and it is by far my favourite thing to play.
First boost to 90, due to joining a friend’s raiding guild in the middle of WoD and wanting to quickly get into the action. Having sat out Legion, and not caring to play through it in the last days before BfA launched, I boosted again to 110.
It plays a way I enjoy; it is fast, bouncy, and rich with varied animations. I have about 20 different transmog suits for it, and regularly make more. I do M+ with it, I raid with it, occasionally I run battlegrounds with it. At no point do I regret boosting, because it got me to the stage of the game I wanted to be at.
Had I spent time levelling 1-90, and then 100-110, most likely I would have given up due to feeling like it was too far to go until I would be in the content I wanted to do.
Side note: I still have my 100 Legion boost, but it is true that I am not using it for either the paladin, shaman, priest or druid alts I am slowly raising. Partly because there is no rush at all, and these are side-projects when there are no M+ dungeons to run or WQs of use, and partly because they can queue for dungeons as healer and it’s basically a constant flow. I will at some point use it on a rogue, since that is the only dps class I want and don’t have at 80+. Whether I will like the rogue? Who knows! Maybe I won’t - but that will be because I dislike the class, rather than because I boosted it
This If you’re going to boost, make sure you know where you’re boosting to. Are you going to jump into group content with your guild? Or do you have to grind to 120 solo, then gear up via LFD and LFR, and then about 3 months later get to play with your friends? The latter is rough, and of course people get bored if they try it. OTOH, if a few of your guildies have compatible alts, and you level together, you’re gonna be quite happy with your boosted character long before it hits 120.
Personally I don’t go with with single-spec characters, because I don’t have that much time and so far I only have 1 level 120. I do however love the fact I can switch spec on a whim because our raid composition needs another dps/healer. On the other hand, I know plenty of folks who have 2 different characters and both of them are tanks, ranged, melee, or healers. It’s definitely a thing, it’s just not for everyone
Its the time consumed on the character, achievements earned, quests completed, dungeons/raids gearing , that makes it so hard to love another and stick with your main!
My characters always used to have some sort of story behind them, even low level ones. Not talking about RP, but rather unique experiences i had encountered with them during leveling.
I remember when i used my first free boost. I already had all classes at max, so i figured, let’s make one character on a server i was interested in playing. I made it, and the moment i logged in, i felt like this character is nothing but a tool.
Just with one click (and some money by buying the xpack), i gained all this power (levels and abilities), but nothing about it felt good because it wasn’t earned for this specific character.
There was no story behind it, no unique people i met playing this character, nothing. I just clicked a button that came with paying for the game that i was supposed to like playing a new character in.
Instead the game said “btw the fun starts at endgame, so better get there quick by skipping that leveling nonsense. Cause lets be real, no one wants to do that leveling anymore. It’s a waste of time as it’s just a nuisance in the way of all the interesting content that awaits at max level!”
Except now, that interesting content at max level is, aside from raiding, not so interesting anymore at all because it’s got no lasting significance with it, and barely any of it feels earned. Buy a boost on top of that awaiting you at endgame, and you’ll have yourself a very underwhelming experience of a game in my opinion.
It’s because monks are the be-all and end-all of what I want in a WoW character that makes it so hard to love another
Pinball pinball pinball! Don’t you dare die before I can heal you! Kick kick kick! Thanks for the mana!
Sometimes a class just gels with you Sometimes you boost the wrong class and hate it, but that doesn’t mean boosting was the problem. 1-110 goes by in a flash (if you can tank or heal) and you probably didn’t have a discussion with anyone in all that time.
You have to understand that this goes for most games. The reason why are you are on AD is pretty much self-explanatory, isn’t it?
Devil’s advocate: 110-120 is quite enough “earning” of anything. That slog is probably going to be equivalent to 1-110 anyway.
As for endgame not being interesting, that depends on whether you bother to have a social endgame, or consider a solo endgame to be good enough. I feel sad when anyone says they have a guild with their 11 alts and nobody else, because that means they’ve forgotten why WoW is fun…
Getting stuck on a boss for 5 weeks with the same group of idiots who tolerated your idiocy for so long, then finally dropping it; that is why WoW is addictive. Whatever gets your character to that place is the way to go.