I will miss my SV Hunter

I know we can’t prevent classes or specs from changing since this is an ever changing MMO. :slight_smile: But oh man am I unhappy with the SV Hunter changes… :joy:

I am primarily a PvP’er and Delve player, and I have tested SV Hunter A LOT on the PTR… and I honestly think the new SV Hunter design is going to become VERY boring to play

As it is right now, SV Hunter will die against ANY caster, unless you are WASTLY overgeared compared to them… :grimacing: There is literally NOTHING you can do to stop from dying with the new changes, and at this point SV Hunter is more of a need of a pocket healer, than the older version of Warrior was known for…

In TWW we have lot’s of fun as Hunters using our utility to have every fight be fought in creative ways, ESPECIALLY in PvP. But now our utility has been pruned by roughly 30%, and the ones they removed were the FUN ones… :grinning_face_with_smiling_eyes:

And yes… I know we get “two stuns” :clap: :roll_eyes: but WHY?? :sweat_smile: I would MUCH rather that we got a talent node where we pick between ONE of those stuns… and another node where we could choose between the two knockbacks we lost!…. And also, without the root talent, Tar Trap isn’t even viable in ANY way anymore in PvP…

We in ALL seriousness became a “zug zug gotta deal damage” Fury Warrior lookalike disguised as a Hunter… And I hate it…

WHY couldn’t we still have had access to all the removed CC spells, but as a “you only get 3” option?? We could have gotten ‘choice nodes’ instead, to limit the number of Hunter CC spells, while still customizing the utility we wanted to keep. :sweat_smile:

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