How about when defensives are used as offensives ?
Karma is pretty good example - you use it so you negate all incoming damage from one target - defensively - but meanwhile you probably also got all your offensive cooldowns as well so you can kill your target while they are helpless.
Maybe the problem is with how warriors are designed. They need target to charge and have mobility, they need target to attack and heal but I do believe that stopping me from attacking is just boring.
It’s like stun that can not be trinketed but for every enemy (not in Karma’s case). Still, I can’t help but feel bad when I get monk / paladin in the arena for example and I know that at one point I will be like - Soo what am I supposed to do now when the monk is in Karma and is hitting me and the paladin is in bubble and is hitting me ? Try to run away while being beaten like a dog for what reason exactly ? And yes I know I can spell reflect the first 3 seconds of Karma, it’s somewhat manageable. But then there will be Blessing of Protection.
If I am to accept your suggestion and do the obvious - don’t attack monks / mages / paladins / hunters etc. … there aren’t a lot of classes left to attack are there? Knowing that my char died trading for one defensive feels reeeeally bad.
For PvE it’s fine - bosses have a lot of HP and they don’t mind hitting themselves. It’s the laughter from the discord when they are like - pff I don’t care about this mechanic I am X class meanwhile I am thinking - there will be my time when my 15% HP shout will save your @ss and make me feel good … which happens never