The cast gets cancelled if my target dies? Like, what? It’s a healing spell, why is it being cancelled if a mob dies? Is it how the macro works with WG that’s causing this or is there something wrong with wild growth?
It works without cancelling any other abilities, I’ve just straight up copied macros and just replaced the abilities on them with druid abilities instead of shaman abilities and has never happened on my shaman that a healing spell gets cancelled when a mob I have in target dies, like ever. Doesn’t happen with regrowth either.
Yes, unless I’m ok with only being able to cast with mouseover. The way that [] works, I don’t need a mouseover target to cast it, I can have a selected target or no target at all or an enemy in target and it would still cast. If I remove [] I would need to mouseover a target to cast.
I expect it to be cast on me when I have an enemy targetted, just like any other spells cast with this macro if I don’t have a mouseover target. It works just fine if the mob doesn’t die. If the mob dies, the cast gets cancelled, because reasons.
I shouldn’t need to have a friendly target selected for spells not even able to be cast on an enemy to not cancel cast when the mob dies.
But it works for all other abilities I have on the same type of macro in the game? What makes wild growth so special it doesn’t work with it and cancels the cast if I have an enemy in target and it dies?
Oh well, guess I’ll have to redesign the macro then. Weirdest stuff I’ve encountered in WoW, I’ve been using this same macro for ages as a priest and shaman.
I mean it’s sometimes good to cast it on the boss. It’s a 30m radius, and it’s 6 targets, so in m+ it’s almost guaranteed to target the whole party without any loss of healing.