âžâ¸°â¸° Hunters of the Firmament ⸰⸰â˝
Kalarar'mush'as
Ten thousand years ago, war engulfed the entire world of Azeroth. From the depths of the defiled Well of Eternity, endless legions of demons poured forth. They descended upon the world, slaughtering its inhabitants - not merely killing them, but defiling body and mind alike, devouring flesh and soul.
In this age of chaos, as the greatest and most important metropolises of the Kaldorei Empire fell one by one, countless heroes and brave souls rose to defy the cosmic threat. Amid the siege of Suramar, a priestess of a forgotten circle of the Sisterhood of Elune - and a student of High Priestess Dejahna - set out to lead those from the city who could not afford the favor of the nobility to safety.Accompanied by a retinue of her priestly sisters, they fled the city, hoping to find shelter and refuge in the city of her birth, still ruled by her parents.
Yet the priestess was betrayed by her own flesh and blood. She, her sisters, and hundreds of innocents were to be sacrificed to a powerful demon with whom the traitors had forged a pact.
In that moment of greatest despair, the priestess gave her life through an ancient ritual. She not only struck down the demon, but bound its soul within a vessel, ensuring it could never return to enact its vengeance. Yet with his final, spiteful breath, the demon cursed the priestess and all who had fallen in the ancient city - condemning them to remain bound to the vessel and subjected to its torment for eternity.
It is this sacrifice that the Order of the Kalararâmushâas will honor for all time.
~Even now, demonic remnants, tormented spirits, and dark perils linger in the deepest and most forgotten reaches of our forests. Even now, hostile invaders trespass upon our enchanted nightwood realms. And cosmic threats beyond this world continue to loom, threatening to consume all.
The Hunters beneath the Firmament endure the darkest of nights, so that their kin may walk in the light of the Goddess.
Kalar melore.
Valas-adore.
â˝ About us âž
The Order
The Hunters of the Firmament, also known as the Kalararâmushâas or Lunarglaives, were once a venerable order of warrior-priestesses originating from the temple cities of Latharâlazal and Hajiri. After the War of the Satyr, they were incorporated into the Darnassian army as a specialized Sentinel unit.
They venerate the Moon Goddess Elune as the supreme deity of Azeroth and uphold the cultural pillars of Kaldorei society. Their patron is High Priestess Kaloâthera, yet their true idol is the priestess Alya Lunarkind, also known as the Martyr, whose sacrifice is regarded as the highest ideal within the order.
Alyaâs Shalânar, Meredânai Lunarkind, currently leads the Order of the Kalararâmushâas.
The Hunters of the Firmament specialize in combating cosmic horrors, redeeming tormented Kaldorei spirits, and cleansing lost and cursed remnants of the ancient empire. They share a profound bond with the souls of the fallen and believe that the worthiest Kaldorei souls - and the greatest heroes of the world - ascend to become constellations in the night sky. The veneration of these star-signs has become an integral part of their culture.
From their mountain stronghold in the most remote depths of Winterspring, they send forth brave souls to face the gravest horrors threatening the Kaldorei people.
Theyâre a secretive society. Some would call them a sect of the sisterhood, yet they still answer the call of the High Priestess and fight in the name of all Kaldorei.
The Roleplay
Hello, friends of Argent Dawn!
Hunters of the Firmament is a strongly story-driven roleplay guild for Kaldorei who wish to dive deeper into night elf lore and expand upon it with ideas of their own.
The guildâs focus lies firmly on telling a cohesive, ongoing story, brought to life through D&D-inspired adventures supported by an RPG-style dice system. Our writing style places great emphasis on detail and immersion. Atmosphere, culture, and a strong sense of identity as an ancient Kaldorei order are central to everything we do.
The order we portray is fairly traditional and conservative, drawing heavily from a Warcraft IIIâera vibe, which we then shape and refine according to our own vision. This aesthetic and mindset are integral to the concept we aim to realize.
At the time of writing this post, we are a very small group. Storytelling through roleplay and the play-by-play experience of intense, RPG-style missions is our primary mode of play. The tone of our stories often leans toward the heavier, darker, and more mature. The stakes are always high. Themes include the struggle against terrible foes, confronting the horrors of war, hatred toward enemies, and fighting for Eluneâs paradise upon Azeroth - alongside devotion to the Goddess and the Wild Gods, a deep bond with nature and the forests, and the preservation and upholding of ancient traditions, rituals, and culture. The remnants of the Kaldorei Empire and the legacy of the Highborne, as well as conflicts and alliances with their surviving remnants, also play an important role.
We are primarily looking for players who enjoy being true Kaldorei lore enthusiasts and donât mind reading a bit more or enriching roleplay with detail. Those who enjoy leading stories themselves, engaging deeply with guild lore, and building upon it with their own ideas are always especially welcome.
| Themes: | Religion | Culture | Adventures | Violent Combat | Dark Foes |
|---|---|
| Gameplay: | D20 | Perks | Character Growth | Gamemasters | Story-Heavy |
| Races: | Night Elves | Highborne | Nightborne (See below!) | Worgen (See Below!) |
| Stronghold: | Winterspring, Mountain Fortress |
â˝ Become a member âž
| â Kaldorei lore enthusiasts |
| â Friendly players who want to be part of a small, cohesive and supportive community |
| â Players who seek a platform to enjoy writing and being creative with their lore-dives |
| â Players who enjoy dnd-like roleplaying experiences and immersive atmospheres |
| â Characters with a strong devotion towards Elune and the Wild Gods |
| â Characters and players who connect with the guild's own story and lore |
| âEvil or corrupted characters (except those who seek penance and could be saved) |
| âBreaking the lore, metagaming or powerplay |
| âHorde sympathizing characters |
| âUnauthentic, implausible or highly exaggerated characters |
| âUncooperative or unmannered players and hostile behaviour |
Outsiders who might join
Worgen:
- Night elf worgen are permitted, as long as they are portrayed in a grounded and credible manner, without exaggeration or the excessive use of growth potions. If your RP convinces us and your character comes across as being authentic, we will welcome you! (Both genders!)
- Moonclaw Warriors: We accept female human Moonclaw Warriors. This is due to the more conservative points of view of the ic order.
Nightborne:
- We accept Nightborne character models that are used to portray Highborne or more stylized Kaldorei.
- We also accept Nightborne that are discontent with their people joining the Horde and are - for whatever reason - feeling more connected towards the Kaldorei. Bear in mind that joining with a Shalâdorei technically would make your character a traitor to the Horde and by extension to the Nightborne themselves.
Demon Hunters:
We view Demon Hunters as a powerful prestige class (same as Wardens or fully-fledged Moonpriestesses) that would usually not belong into a zealous, elunarian order. However if your Demon Hunter is devoted to protecting the Kaldorei at all costs and still feels a strong connection towards the Moongoddess and the world and we feel your character being authentic and your rp convincing, you might join with an Illidari character!
Of course you could also use the Demon Hunter class to portray other specialized concepts.
We are currently in the process of gathering and finding our footing. We will likely host a first introductory and meet-and-greet event after the midnight release. Check this thread in the future so we can keep you posted!
If your interest has been sparked, feel free to reach out to us - weâd be happy to hear from you!
See you in March!
In-game: Falkyrn | Merednai | Lunarkind
Via Discord: athesie
Tell me what is the difference between violence and force.
Natureâs only momentum is forward.