On my druid, I can switch to bear form for every one. As feral, I get a free heal for every 5CP finisher (admittedly a smaller heal than it used to be). As balance, I can use 3 GCDs (including shapeshifting) to heal myself to full.
On my rogue, I can feint the AOE damage of every add on that fight (and pretty much any other AOE damage seeing as the CD is so short), and cloak a chain lightning while continuing to dps.
On my lock, on top of having a huge HP pool and passive survivability, I have a massive shield in dark pact every 45 seconds, in addition to unending resolve, plus mortal coil for a 20% heal every 45 seconds, and cookies…
I haven’t even mentioned the paladin.
It’s 30%. If that being the ‘magic formula’ is bs, then the notion that hunters can keep themselves alive with survival of the fittest and fortitude of the bear is most definitely bs
Why not ??
Since you use more classes and on which you have done an excellent examination of their defensive cds, do you argue that they are superior to those of the Hunter or not?
I know those of the paladin and it is not comparison.
You answered your own question. We know ret pala’s defensives and self healing is stronger than hunter’s. I was pointing out for Jerby’s benefit that there are plenty of classes that have much better defensives and self heals than hunter. It isn’t a case of ‘pala OP’ in that respect, but one of hunter weak.
Ye and most hunters also dont have a thing called a brain, even in a freaking +22 a hunter can almost survive anything if it isnt a lethal mechanic that anyway one shots you.
Do not climb on mirrors.
Sorry for the traslation but very poor sentence as expected from you,such as the lack of reading comprenshion which I don’t know what you’re talking about.
It was clear that you messed with the idea of using a button as a defense against Eudora’s frontal cone by making it sound like “So pretty much any singular button will keep you alive”.
When you realized that you made a big mistake, with a sentence that, in addition to being in contradiction with the previous one, made practically no sense, you appealed to the imaginary problems of reading comprehension.
How pathetic is all of this?
Exactly Bro
With Jerby, without going into depth, it is practically useless to speak due to lack of realism and objectivity.
So, in your opinion, all people who have no brains play Hunter?
Don’t you think it’s too risky as an assertion?
Nightfur was making a desperate change of topic. They couldn’t argue with 30% DR every 60 seconds being very strong, so they resorted to ‘hunters are stupid’.
How pathetic is it that you wrote an entire paragraph dedicated to a post that you simply didn’t understand. Very simple logic here:
You should not get hit by said ability.
If you do happen to get hit by said ability, such as on a +14 which is what the guy is literally playing and talking about, then you can press one of our many defensive abilities and most likely survive, as you can survive it even on a +20.
Please point out which part of this you misunderstood. Or are you just a permanent seething rage every time I type because I don’t take part in your pity party?
There is practically nothing logical in what you say.
You write not understanding what you write and HOW you write it
First of all you write :
Everything ok until now if it weren’t for the fact that you wrote afterwards :
The “So pretty much any singular button will keep you alive” refers to 20+,infact the conjunction “and” on a 14+ it refers to this on which you wrote “you wouldn’t even need to press anything to survive it.”
They are two distinct and separate things but when the big mistake was pointed out to you,you started to" give numbers".
I also want to reiterate that in that specific phase, one is never with full health and even a defensive shield is absolutely no guarantee of survival to that frontal cone in 20+ FH.
Other than: So pretty much " but it’s certain death.
Done.
I’m not in rage and I do not need a pity party.
I’ve seen “no-brain-having” people in all classes, to be honest, and so far the “worst offenders” are the Daemon Hunters that do not realize they can stop jumping around to generate Soul Shards after reaching a certain point, and that they do have a mandatory Talent that allows them to drain those Soul Shards at range.
It’s usually those DHs that will turn a Boss with a nasty AoE/cleave toward the rest of the group at the last second, resulting in “Death By Teammate” and full wipes.
But I’ve also seen DHs that do indeed jump around at the start of the fight, then stay in place, lock the fight in one place, and then everything goes well for everyone.
A functionnal brain is NOT, alas, a prerequisite to play WoW.
No, actually absolutely not.
After all, it’s a game.
A bit of anger for the class that is played there is’ but it stops there.
Sometimes we discuss animatedly, sometimes we don’t understand each other, sometimes we go personal (pasience).
It is normal all this things.
If the developers actually want/will change something about the hunter, making it more competitive and taking away the negative perception that revolves around it, that’s welcome, otherwise you’ll live the same.
That all,nothing personal
Jerby is effectively saying that our survivability as hunters, or supposedly our lack thereof, shouldn’t be judged on or determined by abilities which are specifically designed to kill us, if you get hit by them. In particular, abilities which can be entirely avoided simply by side-stepping them.
He also made a point of saying that, up to a certain level and under the right circumstances, the specific ability brought up as an example can in fact be survived, even without using a single defensive. He also pointed out that, again, up to a certain level and under the right circumstances, said ability can be survived as long as you press one of your defensives before getting hit. The bottom line with that example ability, however, still is that you don’t need to rely on defensives to survive it, as you can move out of it.
This being what he meant when he said it’s “not a defensive issue”.
As usual, Jerby and I didn’t understand each other.
I specified by saying that:
I am of the opinion that ability must be absolutely avoided and that it is useless to think about the possibility that a defensive cd ( So pretty much ") could make you survive because it is a very big risk,and surely death
Which ones, specifically? I know lock is very strong defensively, I’ve also played spriest and know it has strong self-healing.
Mage? But they have alter time on a 60 second CD, which is very powerful. In addition to ice block and an absorb shield on 25 second CD.
Elemental shaman? Don’t know very much about them, except that they have group wide healing and quite a bit of passive DR as well as an auto self-heal.
I mean there is no need to sit and think about what each spec has, when we have data available.
This is raid data, which is not perfectly 1:1 with m+, but there is not going to be some huge swing.
I would argue that devastation being the weakest defensively just further highlights the ‘active defensives scale way more with player skill’ than some more passive specs. Devastation is regarded as pretty strong defensively in top end play - but it’s defensives require a good amount of pre planning with renewing blaze being a huge part of the kit.