They just kill players in arena in 0.1 seconds, no time to heal, no time for anything. and sometimes they do it aoe. What’s up with mages this expansion???
context: i started playing arenas on my resto druid recently with my kinda noob friends and they die full hots on them and me using nature swiftness and everything uninterrupted… they go from 100% to dead during all my heals like it’s nothing
Fastest time to kill were recorded for season for each class something like 3-4 seconds and longest being 6-7 seconds for bm. Arms has 3 seconds time to kill with with sub and arcane and frost with 4 seconds as slowest. These are all records on targets that dont press any defensives or try stop dmg with cc or kicks they just afk, and the records are made by best players in the world. Shaman is also traditional hard counter of mages with 12sec cd 30y range kick and grounding totem and purge spam. Players that press buttons in arenas also won’t die before 1-2min even without heals because all classes have too many defensives and cc now.
i started playing arenas on my resto druid recently with my kinda noob friends and they die full hots on them and me using nature swiftness and everything uninterrupted… they go from 100% to dead during all my heals like it’s nothing
I’m not a PvP’er anymore, but the last time I saw a mage kill anyone in less than a second was tBC, and that happened only against severely undergeared players and required insane setup (target is in frost nova root, mage is not interrupted at all, and the target has no outs whatsoever, and all defensive cooldowns are exhausted or go unused)
Frost mages should not able to kill your character in 1 second. I would suspect it should take somewhere around 6-10 seconds, probably longer.
But maybe I’m just ignorant. Can you post me a screenshot of a death log?
Recorded time to kill for all classes in this season is between 3-7 seconds anyways and they are afk targets. Ops post is technically “trolling” or gross exaggeration whichever wish to see it, it is misinformation and lying. Nothing is killing anything in 0.1 seconds and every classes have 3-7 seconds time to kill records for the season on afk targets for the purpose of the test.
The irony is that its some who is playing warrior for the season, as warrior is one of the best dps of the season and have been every seasons so far for the entire history of wow so its just another something that could be considered as trolling. In any case warrior is one of the best dps of the season. Mages are only class that can survive these melee cleaves only cause of their mobility, all other classes like locks and boomies just get steamrolled by them, these arms+retri+x comps. Theyre even pairing arms with ele so they could counter mages more via the eles grounding and kicks and eles ridiculously overtuned dmg its pumping just like the overtuned frontloaded dmg of arms.
So you edited this into your post which you started as claim that some class is giga op and there is nothing you can do about it. Have you considered that perhaps your friend who on your words you call as “noob” is not so good or his doing multiple things wrong or failing in something which others dont as people are living atleast well over 1-2min in arenas even without healing if the healers are dc or something.
Thats the current season, you cant outheal dh, ww, ele, arms, retri popping cooldowns and chaining ccs. Ppl need to press their defensives correctly and use their cc as stops. Only caster mw might have the raw heal output to outheal some cooldowns if the dps is doing nothing at all to mitigate or stop it. Hpriest will have few cds but then its out of buttons to help aswell, rdruids healing wont be enough neither wont rshams, also you said you just started rdruid so youre new on it and likely do multiple things wrong.
Fire mage has one little 1 shot gimmick with combustion but that’s about it. The other 2 specs have no 1 shot gimmick unless you’re paying 0 attention.
Also this, and dh, ww, ele, retri, arms does more dmg and dont need casts and their gos are instant unlike mages that take some time to ramp up. Mages take setup and ramp up. But the op said on his words that his “playing with friend who is noob” and he said he has self just started playing rdruid and he also dont look to have much exp in pvp so I guess they are doing multiple things wrong if people would “just die” still nothing will die in 0.1 seconds if the actual time to kill records for the season is 3-7 seconds on afk targets, and people who do play will live between 1-2min even without heals. So coming here claiming that “people die in 0.1 seconds and theres nothing I can do about it” is blatant lie, also if I look his exp I can see the druid but his overall exp tells me they are doing a lot of mistakes and things wrong as I only see few seasons played and overall exp could be said as between combatant and challenger so there is alot of room to improve here if 1.6 is the highest ratings per season.
Did you check the equipment of your party members that die so quickly? Someone with green gear who has just 8k hp and 10% versatility has ~9k effective HP, while a true geared PvP player with 13k hp and 32% versatility has ~15.5k effective HP, which in turn means they have more wiggle room for defensives and counters.
They just made a gross exaggeration which is also complete false on this case because there is classes like sub, arms, ele, dh, ww, retri that will kill you faster than frost or arcane mage can and they dont need setup with cast times for their ramp up and some even have coolies off gcd so they just send instant go on your face whenever they feel like. But now also looking the op exp and him mentioning the friend being new and himself clearly being new aswell I think this became more than pointless anyway, just coming to make thread of “class x is op and there is nothing i can do about it” becomes ridicule on this case but is common on video game forum and not serious anyway, thankfully this is nothing serious and its just a game and not someones life on the line. Still I prefer if ppl dont spread misinformation on class balance related matters on the official forum. Records are public and there is public statistics more than enough for people to do their own studies aswell of the state of meta and so on. Internet is also full of things like “time to kill of season 3” which show classes ttk being 4-7 seconds on afk targets, the afk being important to keep in mind as when people fight back nothing die before 1-2min all classes being so bloated with defensives and cc if they have understanding to use them. Coming forum say false claims is not adviced and technically falls under trolling.
At this point the biggest counter against <insert class here> in WoW PvP is that 5 other character classes will be in the same area at he same time and bamboozle you with an amazing display of fireworks; so many so beautiful that you don’t notice you’re getting mugged.
I often complain about visual clarity when just being a single player character interacting with something. Now there’s bloody 6 characters all interacting. At least in PvE the enemy is a fairly simple thing and the players aren’t interacting as much directly.
On this case its easy to point out that ttk records of season on afk targets have been around 3-7 seconds for all classes, so the claim of 0.1sec kills is ridiculous. But also as records show they have very little exp in general and even said so themselves so this “nothing we can do about it, this x is overly op” is moot based on that as I know for a fact that they are doing multiple things wrong or not at all. People who fight live well over 1min even without heals cause of the amount of defensives and cc we now have, so nothing will die in seconds either unless they failed doing multiple things. Easy example would be to anticipate or read game to use wall before you end up in a cc and opponent ramps up their go on you, easy to load up dmg on a target rendered unable to press things in cc so only way is pre something really and that only comes through exp. Example some wall that mitigate 40% dmg that ppl fail to press on max hp against go but press it on 10% hp and then say “i used wall” well 40% less dmg on entire health bars worth dmg mitigated more than used on 10% hp but ppl fail to understand this type things aswell constantly
Personally I think currently only ele burst can be unfair with rando proc of ascendance and sometimes mm if it gets instant aimed shot proc since there is not time to react cuz sometimes you see the cast and press the wall and sometimes you just get hit by 9mil double tap xD personally i hate proc based gameplay