Midnight 12.1 soulreaper

  • Soul Reaper has been updated – No longer consumes charges of Putrefy to cast. Now consumes up to 3 Lesser Ghoul stacks to summon them instantly.

    I was wondering about this change, it consumes no putrefys and summons ghouls, but with the army changes you can have only 8 ghouls during your burst window, so that means it makes soul reaper useless with army ?

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I’d argue Soul Reaper should have been turned in to Apocalypse and then been a 15 second CD skill we can press, while Reaping could cause it to turn to Soul Reaper when enemies is at or below 35% health, maybe also raise a Magus of the Dead along it. I feel Blizzard only half comited to the SR change.

That’s correct Scourge Strike Sudden Doom and Soul reaper is useless in what the design is intended for this skills to work. Personally i’m against this change because it causes so much issues with how our talents/passives interact with our Lesser Ghouls we raise. While i understand Blizzard wanted to reduce the number of LG we raise, i feel Blizzard wen’t the wrong way with this. What they should have done was to rework Outnumber to work the same way as Lord of the Dead does [LotD is an amazing passive]

What they should have done should have been something along the way of, when you have 4-5 Lesser Ghouls raised from all sources [NOT ARMY OF THE DEAD] they could be merged to form a couple of unique flesh constructs that could spice up our game play a bit.

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