Mythic 1% Achievement - Account or Character?

Question I would love to have an answer to.

The achievement for 0.1% and 1% in mythic dungeons, is it based on individual characters or the whole account?

Based on the individual character.
You need one character with the required rating to get those achievements.

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Amazing, even fewer people are getting it!

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premium achievement in a nutshell

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Sadly. Would be better if only the highest rated character per account counts.

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I mean, we are playing wow and as of late questionable decisions are made regarding this game.

% based mount is the worst idea ever but there are players that enjoy being season after season on the same treadmill.

Well for me the state of mind is “not anymore”

F this

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I don’t partake in Fomo.
I’ll use the dungeons to gear but I won’t push ratings.
If they want to lock items behind ratings and grinds, that screams bad game design.
I must admire People who are able to push that barrier and repeating the same thing over and over again.

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I didnt know rewarding skilled players = bad game design.

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In my opinion the “bad design” comes from reducing the amount of players that are able to get the reward simply because they have additional characters in that rating.
I’ve created another thread about this but it would also be an interesting change (like they did for solo RBGs), reward % is based on class. Showing players that they can play whatever they feel like and still be able to reap the rewards.

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I think we can live without a few mounts that we can’t get. Aren’t there like 1300 available for all?

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Of course! That’s not the point…

it absolutley is tho…

As far as I’m aware this is purely a score based thing.

So anyone who falls into the qualifying score at the end of the season gets it.

Scores are earnt per character.

What’s the point then? Why would competitive rewards be a bad thing?

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Absolutely agree! Competitive rewards is great and should be of course rewarded. That was not what I disagreed with, saying we can just go for other mounts and ignore that one.
I would like to understand the thought process and reason for not making it account vs character, that’s it! :slight_smile:

Yeah same. In pvp at least it’s tied to Account. Always thought it was the same in M+

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Makes sense if it was 1 time per account, just like the saddle.

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This in essence.

Would be even better if separate ranking existed for every class and specialization combo rewarding the top percentage from each ranking.

Do you want to have it easy and go the FOTM way? Sure, why not, but accept 100 times the competition than you have to face with some spec forgotten a long time ago :slight_smile:

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The easy way would be to play a worse spec with 4 good ones. And it would be VERY easy given the key levels you’d be doing the other 4 could basically have done without you.

It makes no sense at all to have reward thresholds be 200-300 points apart based on spec. The way dungeon difficulty changes in even just two key levels at the high end is orders of magnitude more relevant than spec choice.

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