I have opie setup for random emotes in one ring, but I see the GetRandomArgument is removed and my emotes aren’t working anymore. Trying to fix the script but it just doesn’t work I’m probably making mistake with the proper argument:
Originally:
/script DoEmote(GetRandomArgument(“bye”,“wave”))
Trying this:
/script DoEmote(Random("bye","wave"))
and /script DoEmote(SecureRandom("bye","wave"))
The error is the usual “nil value” error when I try any of the above replaced scripts.
Help appreciated…