The f***ing tank essences are though, jesus, shield that absorbs 50K dmg then do that as damage when it expired + anima which does 50% of your max health in damage AND heals you for that
I played guardian in 2v2s in majority of season 2 & resto, tell me what exactly is happening that makes guardian so ‘‘op’’
Only times i manage to win arenas now is if i run the magical shield major, but its boring playstyle, and my mates tell me that tanks arent viable in arenas at all
I also thought that was where the OP thing was, the magic shield + anima oblibirating people
i dont like warriors they make the game really boring, remove them. or nerf them by 50% all damage / tankiness. blizzard made tanks, they always been a part of arena, adapt play against it, its not a top tier comp, so stop crying
Seriously, what makes them so op? they didnt recieve any dmg buffs this season, they got dispell in bearform and thats about it outside of the essences
They take just about 0 damage. They have high damage output themselves. They supply their team with raidwall 24/7. They supply their team with high on demand HPS. They can’t be sheeped, hexed or repped. You cant root them cus damage from teammates is put onto them (They take damage all the time making them unrootable). And the list goes on.
First of all, guardian has always been immortal in pvp
Its kinda their trait …
as a tank …
…
And they dont give any more damage then they have previously? outside of essences ofc, these issues you are talking about has always been there, but people didnt find guardian op until recently, how so?
I’m not saying that essences doesn’t play a vital part in their damage output, but don’t underestimate the power of scaling gear, access to specific new trinkets, etc.
You’re fking cringe if you think it’s not broken. Joining an arena, praying to god that you’re gonna face a melee cleave and if you do, you win guaranteed. How is that not fking stupid?
Guardian into any melee cleave makes his entire team, himself included, unkillable. Sure destru/fmage/x will sh*t on a guardian, but any melee cleave, especially ones with arms warriors in them, will flat out lose before gates open.
You won’t see Guardians in 2’s, you see them in 3’s mainly. Also most guardians are, by this point, at 2.2-2.4 k since they can faceroll their way there without any issues.