Nerf WW monks before season goes live,

They were really strong before buffs, now they tripple others in damage in arena.

Dont let them ruin the last season of bfa, and nerf them before season start

9 Likes

Agree, and also frost mages

12 Likes

And death knights

they already nerfed your necrotic from 5 to 4%, you wont be a threat anymore, but ww will.

wait until you see frost then

They should just revert the buffs and nerf rogue, mage, lock and demon hunter.

5 Likes

dh, frost mages, fire mages, resto druids, assa rogues, destro locks, rsham with pack spirit and fdk’s were ruining s3 of bfa season.

so why exactly would they hear your whining bottle?

8 Likes

I mean, there’s a crap ton wrong in the game since S1 so yeah, they wont “fix” something unless its broken in PvE in some form.
If rshamans could sit in pack spirit healing the entire raid up with an aoe passive heal, pack spirit woulda been changed in the first week or two of bfa.

So yeah they wont fix anything for PvP :confused: The tank trinket nerfs are a prime example. I suspect they had that in the pipeline since before blizzcon and just refused to push it to live because they’d actually have to balance the game.

Now everything that’s broken, will stay broken unless it affects PvE.

Best 2s comp will most likely be WW/MW unless there’s some broken corruption that makes something else viable you’d expect.

Sorry, but are you kidding?

RSK got buffed by 25%, before it was like 40k max non crit -> * 1.25 = 50k. 10 sec base cd, with haste and BoK it can maybe be reduced to 6-7 sek. So in a perfect world they maybe get 1.5k more dps out of it (most times more around 1k max, since they have other spells to press, are cc’d, have to kite, etc.).

BOK -> 10%. Was before like 15k max non crit -> 15 * 1.1 = 16.5k. You get in average maybe every 3 gcds a BoK out. 1500 / 4.25 = 0.35k dps.

In total it’s not even 2k dps when everything works perfect (Vs mage etc. Versus high armor the dmg is a lot less!). Every simulation shows that it is mostly below 3% dmg buff, in extrem situations up to 5% but actually never above that. So how can a 5% dmg buff at max makes him a dmg bot that tripples everybodys damage suddenly? Oo

If anything ruins PvP it’s RMX, Destro, DH and corrupted items.

Oh noes, is there a class left that could actually get dangerous for mage? Nerf plx…

3 Likes

What Is Dead May Never Die

3.7% ≠ 300%

A serious question as someone who is new to the game: Is the problem that monk is too strong now or is the problem that rogue, lock, demon hunter and mage have more competition now? Because according to pickrates in glad these are the dps classes which are overpicked in arena (for 2v2 it’s rogue, lock and demon hunter and for 3v3 it’s rogue, lock and mage).

Sounds more like some kind of witch hunt to me because it’s a bit hard to believe that a 5% dmg buff allows them to stomp over the previous meta classes suddenly.

WW didn’t need those buffs, since it was already strong, but still not comparable to DH, Mage, Rogue, DK, Destro.

Don’T nerf WW, instead buff all the other specs, such as shadow, enhance, ele, demo, affliction, fury, arms, MM, BM, Owl and basically everyone, who can’t compete with our RMP overlords.
The game would be 300% more fun, I promise. :slight_smile:

8 Likes

why are ppl calling for nerfs and not for buffing the underperforming classes ?

from what I’ve seen, WW monk has pretty nice consistent dmg even outside of their big cooldowns, isn’t that what many people have been asking for pretty much since Legion launched because of the awfully scripted cooldown bingo ?

I sometimes really don’t get forum people.

2 Likes

To answer you, the answer is yet unk own. Monk buffs are recent. They just FEEL too much right now. Mayne WWs and MWs will both rise to the very top, maybe they won’t.
However looking at class picked in arena last season when they weren’t buffed isn’t relevant. Also, were talking about more than a 5% buff. RSK was buffed by 25%. And whatever the dumb arguments about the overall damage increase listed above, it is significant, because even though in sustained damage it’s only a normal buff it’s insane on coordinated bursty goes, and is also a great increase to ToD.

1 Like

MW buffs are ok, they needed them as they trailed behind the other healers, but WW was top and only DH and probably DK (as melee) surpassed them, they didn’t need the buffs at all.

Sorry dude, but seems like math isn’t your strength… :wink:

RSK does now 10k more dmg vs armor classes like mages (vs rshaman it’s like 4k or something), BoK does 1.5k more max but is barely used in burst situations (burst means RSK into FoF into WDP). That is in total 6.3 seconds since windwalker barely have more than 10% haste.

ToD gets 10% of the RSK dmg. So even if the monk get 2 RSK out during ToD (which is nearly impossible fyi), a mage would take 22k more dmg in a timespan of 8+ seconds. That’s 6% of the mage hp. A Rshaman instead would only take 10k more dmg which is <3% of his hp.

So 3-6%+ of the opponent hps during burst which is even nearly impossible, that’s really impressive - we will see WW climbing the ladder like crazy I guess… :thinking: :slight_smile:

Well, in 2s, sure. There WW was already very decent before, so another few % let them shine a bit more…!

But based on that logic we could also say that mages need buffs like crazy since we barely see them in 2s - would you agree about that?! :wink:

Watched trille Today. He faced like 90% ww or mw. HMMMMM

“Everyone is windwalker now!”

1 Like

Nope they didn’t.

Bruh, ww was also decent in 3s. They simply didn’t need any buffs pvp-wise.