New Transmog System

I have to think this is at least partially a bug because it is so insane that I can’t comprehend how it can be anything else.

TRANSMOG COST

At the moment on live transmog is tied to level or ilevel (but same difference in a way). The upshot is if you aren’t max level then it’s a lot cheaper. I can transmog a complete outfit on my level 70 for around 250g, whereas it’s 1k for my main.

On beta that has gone totally out of the window! I checked on a variety of levels (apart from level 90 because I don’t think the new endgame server is functioning, there was no create premade option).

  • Level 80: entire outfit for a Prot Warrior = 4,944g and change
  • Level 71: entire outfit for Demon Hunter (more expensive!!) = 5,589g and change
  • Level 55: ret paladin (minus 3 slots as no shirt/tabard or offhand) = 4,729g and change
  • Level 10: mage (missing half slots as fresh roll) = 1,881g and change

I have the screenshots to prove all this ^^ Basically it is clear that to save an outfit is the same price no matter the level of your character. Which is particularly mind-boggling because it’ll completely price out new players from the system. Hello, welcome to Warcraft, want to look cool? Sucks to be you. Level up and grind some gold.

Ok fine, I hear you say, that’s alright because it’s just a one-time cost? It applies to slot and not the item. Hahahaha yeeeeah no. This isn’t the price for unlocking the outfit slot - this is the price for saving the outfit. Now you get 2 outfit slots ‘for free’. If you want to unlock more, then just like bank tabs the price increases astronomically with each new slot you buy. Wowhead has broken down the price per slot and in total for all 20 available slots it’s 800k - EIGHT HUNDRED!

But wait it gets worse. Unlike warband bank tabs which go up to similar eye-watering amounts - this is NOT warband wide. Want more slots? It’s up to 800k PER CHARACTER! Now you could probably go up to 5 slots without totally breaking the bank (the 5th = 1k) and then it really starts to jump (6th = 5k, 7 = 10k etc.)

However, to go back to the “saving the outfit” cost, even the ‘free’ outfit slots aren’t actually free. Each slot is an additional approx 5k (less or more depending on slots). So even if you only use the ‘free’ slots and don’t buy anymore you are still looking at 10k, and then you only have 2 outfits to switch between forever. Want to change up? That’s another 5k.

Ok, I know what you are thinking. Inflation has gone nuts in WoW and 5k isn’t what it once was. With world quests offering around 800g, you’d only have to do what 6-7 to make up the cost of the outfit. With two resets of world quests per week, while it’s RNG dependant on what quests are up, there’s likely to be that many within the week - so it’s a weeks worth of farming every quest for gold. Except that totally ignores all the other draws on a players gold - repair costs for one. At max level a repair from heavy damage (like 20% durability) is already over 1k and that was in TWW (I don’t know what it’ll be in Midnight!). For group content consumables are expected, and they come from a variety of professions. Costs vary, and yeah you can farm and craft everything personally but that isn’t free either as training up professions costs gold. And lets not even mention the other major (and brand new!) cosmetic feature of housing which is designed to be another gold sink.

I currently don’t transmog all that much because it already feels too expensive at max level. There is such a thing as ‘sticker shock’. There’s a reason for that phrase about slow boiling a frog so it doesn’t notice it’s being cooked. With the prices on live of 1k per outfit swap, which I wince at and thus don’t use (just re-mogging new upgrades to match instead). If the price instead was more like 100g per outfit swap, I’d probably wind up spending more than the 1k. It would feel much more accessible and so I’d do it a lot more often.

So in summary the outfit tabs get to be crazily expensive, especially as it is NOT warband wide. Maaaaybe I could unlock them on my main, but that would take out a big chunk of my savings. I certainly couldn’t justify unlocking more than 3 on alts, and why bother? As saving an outfit is even worse. So it’s not like I can avoid the cost of the slots, by just re-saving different outfits.

This system feels designed to make players choose 1-2 outfits (and have to front the cost of around 10k!!! just to do that) and then never change them ever again.

What needs to be done?

  • Outfit slots should be warband wide. Unlock 20 - congrats you have 20 on every character now. That might justify the 800k cost for all of them, although I’d still prefer it to be less.
  • Saving outfit cost needs to slash a couple of zeros AND go back to tying it at least partially to level. I suppose veterans could ‘abuse’ that by saving outfits as they level but I have almost 50 chars already level 70+, I’m not going to delete my main just to get some cheaper transmog. But whatever, tie it to the new player experience. You can already tell if it’s a new account by not allowing the player to choose anything other than Dragonflight. Well give them an easier ride into transmog. We want to welcome new players - not put them off!!
  • Saving an outfit needs to at bare minimum go back to 1k per change. I suppose I could accept that because you don’t have to re-mog for upgrades. However, if you want people to really engage with what you called “the true endgame of WoW” (or was that just a cruel joke?), you should slash the cost to something that doesn’t induce sticker shock. Make it 500g and watch people have far more fun with the system and engage with it a lot more often

Other Feedback

  • Choosing the icon for the transmog outfit is exactly like choosing one for the macro - a gigantic list with no filters. How is it 2025 and there is still not even a search bar?
  • The filters on the set list are an absolute joke. PvE or PvP only. No way to filter by expansion, or source. No way to see a list of your raid tier sets, or filter out sets that ignore armor type, or incomplete sets. Forget anything more useful like filtering by colour, or theme e.g. dark, light, funny etc. It’s all mixed together in the order I guess it was added to the game, as the trading posts sets are sandwiched randomly in between. Everything is just in the one big list - and I say everything but it’s really not is it? So many sets like from dungeons or questing never made it to the list.
  • There is at least a search function but that really relies on outside tools to then find what you want, to then know it’s name to put in it - and I thought you wanted to reduce our dependence on addons?
  • I’ve been saying for years as the number of cosmetics exploded that the tab really needed an overhaul but it’s not been changed at all, and it seems that the appearance tab has just been copied over to the new transmog window without any refinements. Want to know where to get your missing pieces? The tooltop just lists ‘quest’ or ‘world drop’ or nothing at all. Why don’t you just build a window for Wowhead into the game and be done with it?

I am deeply unhappy. I don’t usually rant like this but I had high hopes for an overhaul of transmog. I’m a collector and I’m getting super excited for housing, and I was feeling really engaged and wanting to be very thematic with my characters. I had started designing sets for them, like this is their armor for ‘defending the sunwell’. This is what they can wear at home, this is for non-important quests, this is for travelling etc. because the new situation feature seemed to inspire such engagement. I don’t RP but this is a roleplaying game, and I do care about the story and the lore. I’m one of those that reads all the quests and catches feelings at the high emotion points - that’s part of being really engaged. And how this system is implemented (especially the cost!!!) is totally off-putting.

Sorry for the long post, I just really care about this. Thank you.

37 Likes

I’m so glad someone made this thread, the prices are insane, it feels like they told the casuals, the Roleplayers and new people “screw you” and catered this strictly to those who are either whales, terminally online, or Auction House sweats.

I haven’t checked properly because it was already absurd, but ONE dagger cost me 600g+ to transmog. In retail, it’s below 150g. Which explains why Demon Hunter cost more, so I guess dual wielders are dual screwed.

I personally don’t usually think “Oh this feature is gonna make me quit!” ever but this is an extremely subpar service compared to F2P MMOs in which one of the selling points of their optional subs is slots for a bunch of things, while in WoW you need to make it a second job on top of the sub to be able to engage with cosmetics. It’s ridiculous.

9 Likes

The new system is very interesting, particularly expensive, but among other things I’ve said, I’ve noticed that there’s no option to directly choose the appearance of the Legion artifact

For example, I can’t change the appearance of the two-handed staff with the Man’ari Skull artifact (because it’s a dagger + off-hand and the weapon is a staff)

I’m having trouble applying the legion weapon skin while I can apply the off hand

I’ve been playing for 18 years. NEVER unsubbed, never missed a single month. Back when Transmog was first introduced, I ran a little mog-blog, with competitions, ideas, community, everything. The transmog system is, without a doubt, the MAIN reason why I play. Collecting pieces and combining is what I enjoy the most in this game. That, and roleplay, is what keeps me subbed.

That ‘lore’ said, this is absolutely ridiculous. The pricing is completely off. Like completely missing by 1-2 decimals.

I was a bit worried with how much of a gold sink housing is already, but THIS?

Who is this aimed at? Do you think Roleplayers have gold sitting around? I casually raid, casually run content. I don’t sit and flip at the AH. Roleplayers play even when there’s no active end-game content, even when a patch is stale. And we don’t sit on piles of gold because we are all afk in some spot, having a conversation, keeping a sub going just for the community.

I don’t understand the pricing. This is a ridiculous amount of gold. Is transmog really supposed to be worth 40 euro per character? Because that’s what this implies. On EU, tokens are regularly 450k, and if this costs 800k PER CHARACTER, that’s about 2 tokens. 40 Euro. For my 80+ alts.

I like the implementation of this new system, situations are amazing for Roleplayers, but cmmon. The cost really needs adjusting. 4-5k to change my full outfit is very out of touch.

Hopefully this is some number that’s been arbitrarily placed, and it gets reconsidered.

13 Likes

I’m still aghast at the price, and still highly doubt I will make much use of this feature unless it’s made much, much cheaper. However, as it’s beta and it’s all fake gold anyway I had a test of the system. There are some bugs which I reported. For the probably not bugs feedback:

  • Showing what you are wearing/the previous outfit you were looking at (not 100% sure which it is but ultimately doesn’t matter for the point) - basically the character isn’t in their underwear when you create a new outfit. Which makes for a very confusing situation. It should be a blank canvas to begin with.
  • There should also be an undress/reset button. Like if I want overwrite my outfit for ‘battle’ and make it something else. I don’t want to necessarily see the current outfit but there’s no way to wipe it, except by assigning new items to slots. All very well if you are switching out one complete set for another, but if you are building the outfit piece by piece, it’s hard to judge colours and aesthetics with the old armor all mixed in there.
  • Obviously in a combat situation you need your weapons. I’ll even maybe accept it while swimming because there are underwater beasties we fight, but do I really have to carry my sword and shield everywhere in my house? Like, you’ve put in all these outfits like the purple onesie on the twitch stream and I still have a weapon strapped to my back? C’mon. I should be able to hide the weapons like I can every other slot in my house if nowhere else.
  • Switching situations is actually surprisingly seamless. I didn’t want to be impressed because I’m still mad about the price but this actually really works.
  • At the moment on live I can right click on the slot to unequip something I have set to transmog - can’t on beta. Right clicking does nothing.
  • I also feel we should be able to set slots to hidden without having to scroll all the way up the list to the hidden as the first item in the list. There should be a little ‘x’ or something next to each slot
  • Bit of an edge case but I tried the ‘ignore weapon slot’ because I figured I might go down to my underwear to swim, for example, because plate armor is heavy, but I’ll still need whatever weapons I have equipped. I also chose a different sword/shield on the ‘flying mount’ situation to see what happened. I walk into the water and it has my battle sword/shield. I dive into the water from a flying mount and it has the flying sword/shield. I feel like maybe the ‘ignore slot’ should actually be ‘specify parent outfit’ or something.
  • I’ve already said in my feedback above about how appalling limited the filters are, and lack of organisation for items on the lists but I just want to emphasise this again because it’s really painful.
  • There’s a mismatch, with sets it will display both collected and not collected, but individual armor pieces only show collected. As a collector I like inventories and ‘previews’ of items because I can go “oooh” and it gives me things to go hunt. Like “I want that” type thing but while the on hover shows ‘complete’ and ‘incomplete’ it doesn’t tell me what items I am missing, let alone tell me where to find them. This is only on sets, as I said the individual items e.g. leg armor, only shows collected so you can’t put together an outfit with things you don’t yet have, and save it as a custom outfit. It would be most awesome if you could do that, and have like a little on hover ‘shopping list’ like - Missing boots: drop from X boss, Waist: crafted by Legion Leatherworking etc.

So yeah there’s a lot of promise in this system but it’s MUCH TOO EXPENSIVE and also missing the details that would make it truly great.

6 Likes

The costs are absolutely abysmal…
How did they go from around 15 slots per character for FREE to 20 slots for 800k gold (which is not account-wide)???
On the beta endgame realm one item to transmog costs 600g …
How do you make a cheap cosmetic fun thing in wow an apparent cash grab on players and especially casuals who don’t really earn that much gold. I raid, do m+ and if this stays the same I can for sure say I won’t use transmog purely out of principle tbh…

5 Likes

As others said these Costs are absolutely insane.

This literally makes me only save one Set and never change it.

There will be barely any Usage with this if Prices arent torn down into the Hundreds.

A complete Change costs me 1k right now on the Live Server…..that is a 500% increase in costs for Midnight.

Absolutely unacceptable!

4 Likes

They simoly should Change the Value of getting a Mog… and get a new outfit slot.. That is in my eyes more then fine then…

I mean… 5k for a transmog is hilarious.. but to buy a the 3rd slot is like 100g… Dafuq?

Make the Outfit slot 1k and increasing for every new buy but make the normal Mog then like max cost 1k… or something like that…

1 Like

To be fair I don’t see why outfit slots should be “bought” at all. They have been free since Cataclysm and we still pay for actually changing the items.

1 Like

Like others have mentioned, the costs.. need adjusting, as things stand now, only the rich can truly experiment with Transmogrifications, and the rest, well, we better start collecting physical items again, since no-one wants to pay up to 8k for a new set each time they want to put on something else.

4 Likes

Charging for the slots is a bad move indeed, this will just leave people with a sour taste in their mouths and stop transmog collecting so much.

I have to agree with how much of a mess this system is. It’s absolutely terrible for RPers!

My usual method is to have 2 sets on me, one content set which I keep transmogged as one thing, usually a combat theme that I can also use in combat RP events.

The other set is a casual set, made up of Heirlooms and Whites to make them cheaper to transmog, and I’d use a different transmog every day, depending on mood, theme, and environment.

Every day, new transmog, less than a few hundred gold, sometimes less than a hundred!

Now?! By the Light I don’t even want to think of the cost of that, not to mention having to visit a transmog vendor just to switch from content to casual.

What the heck were blizz thinking?! It wouldn’t have been so bad if it was free to switch up slots, I could just pull out my Yak and gg, but no! It’s almost 4k each time!

This needs to change, blizz has literally ruined transmogging.

I actually regret pre-ordering right now, I don’t even do engame content anymore. I’m 100% here for the RP, only engaging in content for cosmetics.

Not happy, and unless this gets a lot better, won’t be sticking around either.

3 Likes

If this all real and intended in it’s current form then it sounds to me like another Microsoft fueled predatory attempt to to force people to buy WoW tokens. And you would need at least 3 per character to unlock everything.

2 Likes

I genuinely hope that these numbers are just arbitrary, and the cost is going to be massively reduced.

They need to make the slots account wide at that price. Or they need to make the cost of changing a slot vastly cheaper.

There’s enough gold sinks in the game.

1 Like

Same as the barber, just make mog free. There is 0 reason to add a gold price to it.

3 Likes

they expect you to buy wow token i think but cant outright say it idk

1 Like

Here to add a comment purely to say “Devs, I hope you’re reading feedback, and I hope you’re having to swim through the sheer volume of How Bad A Damn Idea This Is” and actually bloody listen.

Absolute clown-shoes decision. One step forward, two steps, a hop, skip and a jump into the sewers…

4 Likes

To be honest while slot costs are obscene, i don’t care much about it because i’ll never use more than 5 slot. What kills this completely for me is the fact that i currently can get 3-5 more xmogs for a price of one in Midnight. This is just ridiculous.

Leave the higher number of slots for whales, but price of set change (current transmog) needs to get back to current price, at the very least.

I don’t care about a pajamas set for my house but i don’t want to spend tens of thousands a month for my main’s transmog.

2 Likes

My main feedback on the new system is that having a per character unlock for the appearance slots runs counter to the “account wide everything” ethos of The War Within (and hopefully beyond.

While the slot unlocks are for sure pretty steep they would make more sense as account wide unlocks - failing that the total cost to unlock all slots really needs two zeros loped off the end.

2 Likes

Having tried this system myself….

I hate it.

I will preface that I really like the fact that you don’t need to mog every tiny little item all over again and the fact that your mog can change for free depending on certain situations. It’s a good system if you have a set for each situation and no more. But let’s be honest, for a lot of people this just isn’t the case.

If you’re among the people who change outfits all the time, it is a deeply inconvenient system. The gold costs are horrible and just a part of the issue. My other gripe is that for the life of me I can’t discover a way to choose and switch between my Outfits unless I save them on an Outfit slot all over again since Save and Apply are the same thing now. Well, there is a way actually. Just modify the situations of each set every time. But that is incredibly annoying to do each time if you’re a person who for example likes changing their set frequently, be it cause you RP, or want to wear something new in raid/key/world/PVP/etc each time. It’s very inconvenient.

Though I really like some aspects of the new system, overall if I were to be asked whether it’s worth it or not, I’d say it’s not and would prefer the old one.

How could the new system be saved? My suggestions:

  • Reduce massively or honestly entirely eliminate gold costs so to bind sets to an Outfit. Let only the Outfit slots cost gold instead.
  • Set an Apply button that lets us freely swap between Outfits and not just rely on editing their Situations.
  • Let Custom Sets be applicable with a separate Apply button that costs as much as has cost till this day and let it be separate from the Outfit function.
4 Likes