I really hope the only reason for that change is for it to be a smoke bomb. To make people focus on that instead of on boosts. Then, after a while, they can ride in on a white horse, saying that they listen to us, and they’ll introduce DF.
I’ve never heard a solid, satisfying argument against DF. All i hear is worn arguments.
Social aspect - excuse me, which part of spamming macro of “LF tank UP last spot, summon available” is social? TBC has this. Wall of text, spamming LFM/LFG. Then we form a group, go into a dungeon and maybe exchange two sentences along the way. If you guys feel this is any kind of ‘social’ - i’m really sorry for you. Social aspect is alive in guild life and random banter on world chat and between toons in the world in general. DF doesn’t impact guilds in no way whatsoever, world chat will be free for conversation with LFSpam gone and the world exploration might actually be a thing with ppl doing achievements.
…are there really any other arguments? Everything i’ve heard goes back to ‘social interactions’.
So yea, i’m now waiting for the decision to cut dual spec, heirlooms and achievements from the game, to cater to the vocal 1%.
GJ Blizz. The one expansion you couldn’t possibly mess up. That’s a really good try.
Wrath babies are just that babies. Those that began their WoW journey only in Wrath are a pampered, we-want-it-easy crew. They never had a hard time as most of the coming of age rites, stumblestones and endurance tests were removed from their path in WoW with Wrath.
P-eerver people … I won’t say a word so as not to get banned from Forums.
I couldn’t agree more - both methods of going into dungeons should be available - for the players who like to do things ‘the old way’ then they will always have the option to manually pull together a ‘social’ group. But why remove the Dungeon Finder option for those players who have less time available. As Astrail states ‘social aspect alive & well in other areas of the game’. I spend most of my time solo-ing through the last 2 classics - then using DF for the final quests form long quest chains. So many of the long quest chains in CTBC required access to dungeons towards the end of the chains - and it was also really useful to gather reputation. also, if you move into classic a months later than the bulk of the players (whether due to work or studying commitments, or stopping playing over the summer periods - by the time you start The classic expansion the initial rush is over and there are less players available so the DF is a massive help in pulling groups together I love Classic TBC but sadly my WoW Classic days are over now.
If you have such little time that you need to press 1 button to play with faceless characters, not speak a single word and be done with it then you are just not the target audience.
Actually do that each time I wanna do a dungeon & look for people, you should try a little bit of social interaction instead of hiding behind the DF buddy <3 :3
Have tons of social interaction in my real life… i am not waiting a game for it. I play the game on my free limited time to entertain myself and actual play… not spam chat for an hour…
Right and i got similar arguments when flying where coming to tbc classic. Comments such as it will ruin the world pvp, people will just gank people or my favorite people will just fly away when i try to gank them.
I mean atleast be reasonable to understand that wrath of the lich king is a different game than vanilla classic. So is tbc. Finding group for sm/zf/wherever is alot easier in classic, when its per say current content, and we are now talking 2 expansion old content that gets boosted, and not a single run that does not have a max player present in the group.
Who wants to play with a bunch of randoms instant TPing to a dungeon, it’s gonna be Shattrath Lobby (TBC) times 2 without any immersion in the open world at all.
They can bring Cata after if they keep making good changes like this, just remove Looking for Raid and Cata is going to be BIS.
Well done Blizzard! Actually listening to the community.
No, what most people is simply going to do is skip dungeons outright after the first level-up wave and just do raids instead - pretty much like now in TBC. I was hoping this wouldn’t be the case in WotLK thanks to LFD but I guess I was being too naive to believe Blizzard wouldn’t screw this up.
Heck, Brian Birmingham is even tweeting about having a discussion to limit the use of dual spec. Like, really? And when asked about the limitations, half the stuff he mentions (not being able to swap it in combat or Arena) are things that were already part of what Dual Spec used to be. Just how out of touch these devs are with their game?
The cycle will eventually continue, if we don’t have any changes to keep the classic experience intact we end up with another retail.
We want changes to keep the classic experience alive.
Looking for dungeon and looking for raid in Cata eventually isn’t one of them.
There is a reason a big part of the player base left when Cata got released. It’s because all the changes that killed the immersion/open world feeling.
Looking for raid will only cause & force you to sit in Dalaran lobby all day afking clicking a button and instantly move you to the location you want.
you keep talking about classic experience. I played the game since vanilla and todays classic has nothing to do with how it was in old days… too much elitism, too much meta, people dont talk at all.
Classic experience for me is to re-do the content as it was… the dungeons. To play the classes as they were with their spells and talents. Its not spamming the chat 1 hour for group. Thats not the classic experience I am after for…
but if people want this, Classic season of mastery exists and I bet they will also make TBC season of mastery for those who prefer TBC.
WotLK had LFG and was the most successful expansion of wow. I want to re-live it as it was not as some people believe I should…
LFR is garbage and should never have existed. However, LFD is just at the right balance of things. And unfortunately, it seems like you’re not being realistic with what TBC is in 2022. LFD only has positives in this situation. I would listen to communication problems if this was back in 2009. It’s not. Communication does not exist in TBC.
And if you check my logs I haven’t missed a single week raiding since classic vanilla MC week 2 up until now.
I know the community on Firemaw very well.
And yes the eletist ‘‘mentality’’ destroys the game for casuals but that isn’t going to change in Woltk. LFG won’t change your exeperience at all, you simply get instant kicked out of the group by elitist if you don’t got the proper gear/skill.
LFD/LFR doesn’t belong in the game. And I am very happy with this change.
They said they will adjust the currenty LFG system, we don’t know yet what’s it gonna be. Maybe it will auto fill your group we don’t know.
Aslong you don’t teleport to a dungeon and you actually have to move there yourself or summon people I am fine with it.
I find it absolutely hilarious that you are admitting that the elitist mentality is destroying the game but say that it won’t be a problem in WoTLK. Meanwhile there are people playing hybrid specs that simply can’t get into a daily heroic because they ‘apparently’ don’t bring enough to the table to warrant getting a invite, and you think this will change in WoTLK?
The LFD system in TBC is atrocious, that’s part of the reason why barely anyone uses it, nobody wants to spend hours posting on a bullitin board only to find out that the person who was looking for a DPS already entered a dungeon 15 minutes ago.
I am completely fine with removing the teleport to dungeon feature from RDF, that way players will still have to travel there and can experience the world, but at least make a way to get into a group without having to check a bullitin board or spamming LFG chat for hours because that is such a bad way to go about it.