I wish we had back healingdone spelldmg attack power or healingpower back, I dont like the stats mastery haste crit and verse, Verse crit mastery for me its the same and Haste is causing troubles for these 3 stats
That sounds like you want to play classic. You can play that?
No?
Why would you want back inferior stats in place of superior ones?
You can actually design stuff around haste, mastery and crit.
Honestly, not liking haste sounds like a skill issue. Work on your keybinds/rotation.
Haste is like the best stat they ever made in terms if actual design.
As lukewarm as a stat versatility is, I in no way wish for the return of the distinction between spellpower and healing power. As a healer it was a pain in the butt, doomed to be gimped on your own or engage in wrestling matches with spellcasters over a piece of gear, with inevitable tears as a result. I opted for the former and it meant everything was a slog.
Pretty much. It smoothens out gameplay and makes you notice going from low geared to high geared also.
They made gear to cover primary stats for their respective class users⊠like plate having str/int, a weapon with int/agi, etc. to make gearing âeasierâ, and you want to move away from that?
i like the current stats, it isnt bloated and its easy to understand
diablo 4 has stat issues because there is too many types of stats
imagine having to try to balance Spell dmg with int and Agility and then attack power as a shammy
it would be hell
Back in the day it might have meant something different but today theyâd just overlap with primary stats.
Versatility might be boring but haste and crit are cool and mastery depends on the class/spec so some are interesting and other are bland.
Those stats were just baked into ilvl/primary stat.
The only BIG negative for war within so far is the early access.
One of the most magical moments this game has to offer is expansion launches. All people online together diving into the new content. Early acces is such a big mistake i dont even understand why there isnt more talk about this.
Now when the expansion launchesâŠall rares will be already dead. All the treasures solved, looted. All nodes and herbs gone. Ppl will have an huge head start in professions. Reputations etc etc.
That is an huge bummer to me. They still can sell it for 90$âŠbut offer something else for it if its about the money. Early access for wow expansion launch is a gigantic miss-step. Imho.
Nothing will change. Primary stats u say? Lmao just lmao, With intellect u got free spell crit, whats wrong with that? With the primary stats u speak of and the max pool mana u cannot see any change between the value of all of your intellect, U still have 300 maximal mana and its disgusting, In old days u could atleast increase ur mana
Crit and Haste are fine as stats. They impact how you play the game. With haste you can see you attacks go off faster. It might affect your gearing choices as you might wish to dual wield faster 1 handers. Crit gives you bigger numbers occassionally and also might influence your gearing choices and you may go for a harder hitting 2 Hander.
Mastery and Vers are just there. Their tooltip might as well say âMakes you betterâ. Doesnât really impact on your playstyle or gearing choices (outside of selecting items with certain stats).
They could replace this stat with a Passive that is based on you primary stat and nobody would notice.
This was already ruined by server sharding, i think i saw 5 people during the launch of DF. There were a million people waiting for the boat in SW, but once i got to the other side, they were all gone.
The stats are completely fine as they are.
It sounds like you should be playing classic.
A lot of recent complaints are skill issues at the base of it
This isnt thing since like WoD. You are lucky to see 3 players in your zone on launch day.
I agree. So much of the game is simplified now. I preferred Classic stats with actual choice and complexity too. For example all magic damage types now have fancy names but they mean nothing, itâs all âmagic damageâ. Warrior use strength and shaman use agility but theyâre the same stat, with zero difference. I can list an ocean of shallow nonsense that was better in classic.
And no, going to play Classic isnât the solution, that game is stuck in time, with no real future. SoD isnât going to fix that.
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