Orc passive is gamebreaking, change it in the future

Percieved issue… I’ve seen no evidence that this isn’t working as intended…

Nono, by all means do sap → cheap shot macro to build combo points → cold blood evisc or expose armor depending-> new build chain with CS into CB evisc or blind depending → Resap → build combo poinst with CS macro again → evisc → etc etc

Wow, blind and Sap don’t care about stun resist? Interesting how you can still chain CC someone to 0 hp without using cheap shot as a stun mechanic or kidney shot…

“I can’t play the way I want to play, so change the game” Dude… Change the way you play the game.

Not sure what you meant with the “game issue” thing, English is not my main language so…

Yeah what you are describing could work, assuming the ork doesn’t resist any of the CS because then I am just done.
And besides that could work on light armor targets only because I wouldn’t have time to build enough damages with just the CS time window.

Also it would work only if using a subtelty build.

So yeah respec to subtelty would be an option but you got to admit that it would be stupid to do a respec just for 1 racial passive…

And again “I can’t play the way I want to play, so change the game” it is not just about me and how I want to play mate, even orc players admit this racial is broken.

IT IS RNG.

I’ve seen more rogues resist my intercept than stuns that I’ve resisted. If RNG isn’t in your favour, stop trying to stun orcs and mash hemo instead; easier win.

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I’m not convinced it is a bug.

Macro:
/cast Cheap Shot
/stopattack
This will do a cheap shot without any autoattacks letting you build 5 combo-points on a target that is sapped.
You can do the same with expose armor:
/cast Expose Armor
/stopattack

So while the guy is in sap you can do 3x cheap shot → 1x expose armor → 3x cheap shot → 1x cold blood evisc (should be around 2500 damage) - Any normal warrior has around 4500 hp in pvp gear at this stage. If you then blind, restealth and sap → 3x cheap shot → evisc for atleast 1k dmg then you can pop evasion and survive what is left to come - or potentially pop a lip if needed. If need be pop a goblin sapper for that additional 700dmg needed.

For lower armor targets they should die faster.
Worth noting that cheap shot doesn’t break the sap, so that’s why you have so much time to build combo points.

You don’t need subtley for blind and sap to work.

And just so we are on the same page, I 1000000% agree with you that orc stun resist is Overpowered, imba and even broken on a fundamental level. But I still haven’t seen any evidence that would suggest that it’s not working the way it is supposed to, so we just have to learn how to play around it…

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The big green orcs are always causing problems, even the undead don’t like how they smell.

Sniffs… hmmmm… I smell Leprechaun

I love the smell of immolated leprechaun in the morning :rofl:

I mean when a walking corpse complains about your hygiene you know it’s bad

You expect to pvp as combat? That’s a big no no

If you can’t beat the orc, be the orc.

You missed the forth kind of person. The kind of person that want classic to be as close as possible to an authentic and historical recreation of the game how it was.

I am one of those.

They agreed with you, hence why it got changed.

Ain’t happening in Classic though, sorry.

While orcs are annoying when you’re a rogue, take solace in the fact that most Horde players are completely rubbish at the game. Even if they resist a stun of mine, I still destroy them with other useful abilities.

Look at that Kork wannabe Herxes. I’d probably one shot his green hiney and send him to spirit healer.

Eh, Dwarves have an anti-rogue button and so do humans, plus Paladins get Blessing of Freedom which is Hardiness but better and portable.
It all balances out.

Subtlety is the best PvP spec anyway, it’s rivaled only by the Seal Fate build but you need a lot of crit to make that build work.
Combat is the PvE tree, you can use it in PvP but you’re better off going Sub.

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Imagine a game where it doesn’t matter what race you play in PvP … must be really terrible :wink:

High end PvP in Classic, lol :smiley: u mean camping flying points or random BGs?

RNG is in the game, it is in the crit change ,hit change ,dodge,miss,parry…
So why is it difficult to understand that there is a higher chance of a stun resist? This is how orc designed and how it should work. As an orc i chose that race with that factor in my mind otherwise i d go with a UD for wotf. To me there is nothing wrong since RNG is a big factor in the game and this is what i love about it, the chance in a drop is also RNG btw.

Imagine a game where none of the choices available to you actuay makes a difference. So fun and engaging…

@Mozilor: Very much this. Orc racial is strong, but according to the very limited data I can access, Forsaken are (overall) far more common than orcs (over 40% vs less than 25%)

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lol…Alliance is a meme faction in retail AND in classic.

May your defeat taste of ashes and tears.

Edgy :laughing:

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Hmm strange, I play different talents/gear/essences/azerite traits in different content like m+/raids/BGs/rated pvp. Hell I even switch specs in raids between fury and amrs because some fights favor 1 spec over the other (not by much but still). In rated arena I switch talents or even gear every arena according to comp we are facing. But hey, maybe I do it all wrong because it doesn’t matter what talents/essences/gear/azerite traits I choose, right? Seems someone doesn’t know BfA at all :wink:

But yes, I agree character creation and race you change doesn’t determine your success in various areas of gameplay in BfA. It does in Classic which is simply sad.