Releasing the Anniversary raids in a post-nerf state is a change literally no one asked for. And the lack of communication from Blizzard is honestly shocking — nobody understands what’s going on with the PTR. Are the boosting nerfs intentional? A mistake? Why is nothing being clarified?
On top of that, it’s a complete lack of professionalism that after an entire week the PTR is still broken and EU players still can’t even copy their characters. How are we supposed to test anything like this?
A lot of people in my guild —players who were genuinely hyped for TBC— are now talking about not even playing if this is the direction Blizzard is taking. If raids launch watered-down and the PTR remains a mess with zero communication, Blizzard shouldn’t be surprised when players lose trust and walk away. Keep the raids pre-nerf and start communicating, or risk losing the core community entirely.
This is something that I will never understand, some people complain that “Blizzard doesn’t communicate, lack of professionalism” and so on… I have a question. Why are those people still playing the game?
The only people cheering for post-nerf raids are the pure PvP players who don’t care about PvE at all. For them, raids are just a speedrun checklist to grab BiS and get back into the arena ladder. Of course they want everything watered-down — PvE is nothing more than a tool to them.
But that mindset shouldn’t dictate the entire game. There’s an actual PvE community here that wants progression, challenge, and content that isn’t cleared in a single evening. Reducing raids to a trivial rush might benefit players who only live for arenas, but it destroys the experience for everyone else.
If Blizzard designs Anniversary around the most selfish segment of the playerbase, they’re going to lose the players who actually come for the raids. That’s the core issue. Keeping raids pre-nerf isn’t about ego — it’s about preserving meaningful PvE instead of turning it into a disposable arena prep phase.
tbc anni literally became retail tbc remix. ptr changes for anni are killing the community. postnerf tbc isn‘t interesting for your competitive target group. who asked for nerfs, the game has been solved 19 years ago? idk most that don’t go into post-nerfis tbc even considering quitting since cba for era even. I don’t know if wowclassic dev team lives in bubble? but better send out a poll to all subbed classic players to understand whats wanted and whats needed. our guild was ready - but quit for now.
Absolutely agree — EU players being treated like second-class customers is nothing new, but the current PTR situation makes it more obvious than ever. The state of the PTR is honestly embarrassing: some classes can’t even function properly. Mages without portals or their mount trained, druids without enough gold to even buy the fast mount… how are we supposed to test anything seriously when the basics aren’t even in place?
And the silence from Blizzard is the worst part. Not a single blue post explaining whether the boosting nerf is intentional or just another bug. No clarification, no context, nothing. Add to that the fact that we still don’t have an official release date for the expansion — it’s honestly unbelievable.
A huge part of the WoW community consists of adults who need to coordinate work schedules, request days off, plan around family life, and prepare for the leveling rush. Keeping everyone completely in the dark until the last minute is not just disrespectful, it’s wildly unprofessional.
At this point it feels like Blizzard expects players to adapt to chaos instead of providing even the minimum level of communication and preparation. And sadly, like you said, for EU players this isn’t even surprising anymore.
Yeah, completely agree… the lack of communication is honestly a joke at this point. The whole community is left in the dark and it really feels like Blizzard just doesn’t give a damn.
And honestly, the simplest solution is right there: give us a short pre-nerf prog phase for each tier, like 4 weeks, then apply whatever nerfs they want. Everyone wins.
But nope… Classic Anniversary clearly isn’t a priority for them. It feels like they don’t want to invest any dev time into it, which is sad because tons of people actually play WoW because of Anniversary. We deserve at least a little attention.
That is true for some. But that is also ignoring the many dad players which got left in a guild as the top15 player quit the guild because they were not able to clear in MC in <2 hours.
Actually, I truly believe a tiny miny little wittle loud minority demands pre nerfed raids as they BELIEVE tbc pve is something more then a bis check list. Those who actually struggle to get it done and feel accomplished after many tries. That’s the player-type which is demanding pre nerfed raids. And those will try to make it as easy as possible with meta best in slot raid setup, prepared spread sheets, voice chat, weak aura which allows you to turn off your brain for the few mechanics completly and so on and so on. They would abuse every expliot possible for an advantages. But they don’t want you to do the same.
you still have it
No you don’t want that. Otherwise invite 6 rogues instead of 6 shamans.
This is exactly what the modern classic raid community wants.
What acutally destoryed alot of guildes are hard raids. Like in T5 or Ulduar.
Is that the experience you want people to have?
And those will leave it once they have done it.
Only the true hardcore players will remain. And the most casual players as they do not even care. And lets keep it real: The people who will quit due to hard T5-content and those who are not able to find even a raid is much higher then the people who feel like “uh that boss should have 20% more hp” and “oh, we have done it without a single wipe bad game i will quit”. So, who cares about those players? I dont. Blizzzard does not and they got the numbers which surly been looked at when they decided to keep the raid post nerfed.
A vast majority of players do not want to spend hours, days, weeks wiping on old content.
Most want to log in, join a pug, clear a raid and get loot. The end.
If you’re looking at tbc to be competitive pve wise you’re already coming at it from the wrong angle. Tbc has been completed competitively in 2021 and before that in 2007/8. No one gives a flying rats a$$ about competitive play in tbc 2025. Literally no one cares about your speed run shaving milliseconds off the previous record holder. No one will remember your name or your guilds. You will have no tbc legacy.
Even post-nerf TBC raids are still harder than anything Vanilla has to offer. If it’s too easy for you to the point of quitting, why are you playing Anniversary now to begin with, even though it is even easier? Makes no sense