Something really needs to be done now! This is unacceptable.
Give us better racials for start. Human racial for example is complete joke: it shares 90 sec cd with both active and passive pvp trinkets. I mean if you take Adaptation your EMFH is almost always on cd. So you don’t want to take Adaptation as Human and i can’t think of any other race who can’t choose between 3 pvp trinkets. Humans are left with 2 options only. Make it 30 seconds, or even better, remove 90 sec cd from random BGs only. You can keep it only for rated pvp.
and here you have a reason you can get long loosing streeks, there are some horde players that enter as mercs to just sabotage for alliance, I have seen it happen my self, and it is horrible, one huge reason I do not even do bgs anymore at all.
now offcourse this aint all horde who do it but there is some.
And this is the bg numbers I played on bfa boost character.
On facebook I told them I got 25 honor - 442 honor level in 1 year. They asked me how did you get that much honor level? Just pvping all the time. I said yes.
This is only guardian druid bg numbers I played. There are also horde shaman , druid , rogue , priest , alliance warrior , dh , druid. Total 6 classes near 20.000 bg!
played a few eu alliance bgs today, wow what a dreadful experience 1 maybe 2 players tops attack healers the rest just mindless zerg the dps who are getting spam healed, maybe blizzard should bake the healers have to die addon into the game.
You are so ultimately wrong. You probably have a distorted view of what really happens in battlegrounds since, as you already claim yourself, you always join with premades…
here are some pics proving you wrong. https://postimg.cc/SJpHhk8H https://postimg.cc/yD15DjLP https://postimg.cc/qtYZZT4b
You must realize that your argument here is supported by the point of view of the elit customers of blizzard, germans and russians. The reality is totally different for the rest of pugs …
The real problem with alliance - confined to damage and heal meters as you put it - i dare say is alliance dont know how to do damage https://postimg.cc/HjztPmYp https://postimg.cc/LYTj7kMy https://postimg.cc/ThtrJc01 https://postimg.cc/7JhJWp96
Play with friends from community , I saw 8 players who is active on these battlegrounds tab joined our community with the link I provided.
You cant expect every bg to win.
https://ibb.co/mNyPkWN
https://ibb.co/HdFR8wD
I started rated bgs couple days ago. Didn’t queue much randoms because of that. you even get worse results on rated bg with 2.4k team against another 2.4k exp teams.
So , hero of the horde players queue and even loss on random bgs when rest of the team is very bad. Keep queing and try to queue with people from our community. Your winrates will increase upto 70-80%.
I dont have to remind that one of the bgs you lost 8 players were from kazzak. Eu is 40 servers. What chance can you get 8 players from kazzak to same bg as enemy?
I dont think the solution is individual buffs to players in lose streaks, that is antithetical to the essence of PvP
Besides that 5% health isnt going to help if the player in question is just unaware of how to play the BG and wont solve anything
Improving the match making is the only real solution, on the other hand, they can Just say ‘its random for a reason’
Imo we should have a way to queue as an unrated group van other unrated groups to kind of filter those out for the single players in the queue
Maybe that wont fix it all but itll solve the premade problem
Anyone that’s played more than a handful of BGs must surely realise that it’s not total damage / healing that wins it (although it’s a major factor of course).
It’s completing the objectives that win the BG - capping flags, bases, whatever.
Half the problem is that many people don’t understand the BG and spend most of the game beating the hell out of the nearest enemy.
If two boxers were in the ring fighting and one takes 100 punches to the body which don’t really affect him much and then lands a single blow to the jaw that knocks-out the opponent - he did less overall DPS and hits but wins the fight by focusing on the objective.
People need to learn to play smarter and keep an eye on the objectives.
Yes, no matter how strange it might seem, on rated bg it’s not following objectives that wins most often, but dmg AND proper positioning&proper delivering of cc’s&very fast moving and fast wiping of enemies. At least that’s how I remember it last time I played rbgs (was long ago). The more arena experienced teams won.