[PCU/H-RP] The Bilgewater Battalion - Shredder Squad! 🤖

Oh have I got a deal for you!

Immerse yourself in foreign cultures,
Go on epic adventures,
Blow things up,
AND get paid to do it!

sound to good to be true? Well it’s not - this is what we do!

Enlist with the Bilgewater Battalion today because UNCLE BEDLAM WANTS YOU!

The Bilgewater Battalion are back in the business of beating up mooks for the Bilgewater Cartel, the Horde, but most importantly, for money and beach front property!

After a short hiatus just after our one year anniversary, we’ve decided to revamp our concept a bit and start the story of Goblins both new and old banding together under the banner of a new division, the Wildcards.

Who are the Wildcards?

The 52nd Wildcards division is an experimental division of the Battalion which champions the ability to adapt to any situation which is thrown at them. Whether it involves special ops, salvaging, demolitions or beating people up for protection money, when the Battalion are not back in Bilgewater Harbour patrolling the mean streets or inventing brand new weaponry to destroy our enemies with, we are out in the field doing what a Goblin lead army does best, running a military division like a company and making as much money as we possibly can.

There are four major facets to what makes the Wildcards so special:

The Ranks -

The Wildcards have a more streamlined rank system which is more condensed and focused around giving people a sense of career progression. Starting out as a Tryout you’ll have to prove yourself to earn your card and become part of the team. On from there, with dedication you could become an enforcer who has more liberties in enforcing the Captain and the Cartels will or even one of the Captains Lieutenants who aids him in the day to day management of the Battalion as you take squads of Battalion out on adventures of your own design.

The Try Outs -

As stated previously, to become a Wildcard and be let in on all of the units secrets and schemes, you must first go through try outs. From when you first enlist, your characters dedication and performance within the Battalion will be observed to see if you’ll fit in with the gang, and on try out day which is usually a day or two before we deploy on an assignment; Goblins, Orcs and Forsaken alike will be put through a series of try outs, testing their strength, agility, intellect and teamwork, as well as being required to showcase the skills which make them unique before they can gain their card.

The Cards -

Once you have succeeded in your try outs, you will be offered a card by the Captain or one of the Lieutenants. Using the Darkmoon tarot cards as a basis (Trautfizzle may or may not have stolen the deck from the Faire), your character will be able to pick a card and your nickname will be based on the card you pick, so choose wisely! This is done to make things feel more personal, as if once you’ve completed your try outs you’re a part of the team and you have your own special role to play; a bond which if you betray will result in death, and if you die, your card and thus your nickname, will be passed onto the next soldier who picks it.

The Captain!

The acting Captain, currently Doctor Jastor J. Trautfizzle, has more powers and responsibilities than Captains had in the past. Battalion command have decided to be more hands off with this experimental division, and buy and large they have given the Captain the ability to shape the division as they please, discipline their soldiers as they please and pick and choose what the Battalion will or will not do. This means that the Captain as well as the Lieutenants and Enforcers which they choose will change the way the Battalion operates more than they did in the past, for better or for worse.

Attendance Rules

The Bilgewater Battalion has some rules in place for the Wildcards which we hope will help us to avoid some of the attendance issues which we had in the past. The Tryout rank is there for you to get a feel for the guild and you are free to leave whenever you want during that time as we completely understand that sometimes a guild is not for you. However, once you have officially joined the Wildcards by attending Try Outs, you’re considered part of the team and you are expected to be committed to the guild. For this reason, if you’ve not been online for around two weeks without giving us any notification of ‘please don’t kick me’ you may be liable to be removed from the guild!


The Bilgewater Battalion are always looking for more Goblins, Orcs and Forsaken to join their ranks. We are based in Bilgewater Harbour usually but most days there will be one or two people in Orgrimmar, especially our recruiter, Nixzi. Feel free to send a letter or a PM in game to Trautfizzle or Nixzi, and we can start you off as one of our Tryouts as soon as we can!


Great guild!
Join in, you need this guild! Its a great Goblin guild with great people and surely has humor in it!


All the best for this project, good luck!


A compact package of explosive goblin RP.

Bilgewater is the only true goblin cartel, the rest can beat it.




Mind your own business if you know what’s good for yous :japanese_goblin::money_with_wings:


These guys are very cool, yeah. Recommended for some Goblins, to be kill- ahem, worked with. :slight_smile:


This guild made me into the beast I am today.


Recent reports show stirrings amongst Forsaken engineers, scientists and apothecaries, especially those who aren’t too fond of being around Orgrimmar all of the time with the Undercity being gone and all, prefer the company of the far more lively Goblins of Bilgewater Harbour or at least have their own vision that the 52nd Wildcards Division of the Bilgewater Battalion is especially interested in making openings within their ranks for them.

That’s right folks, at the moment we’ve found that whilst we’re doing well on the Goblins and Orcs front of our ranks we only have our most loyal and long serving member of the guild Gravenfield as our resident Forsaken right now. It would be great to see some more people who want to play Forsaken who are maybe more interested in engineering and science as well as pursuing their own goals joining the Battalion in the near future!


Great buncha folks. Can highly recommend.


En route from Stormsong Valley to Stormheim, the ‘Firewater’, one of the ships in the Bilgewater Cartels trade fleet, is carrying a crew of Goblins and- Gnomes?!

It seems that the Rustbolt Resistance and to an extent Gazlowes Grease Monkeys are trying to play some kind of cruel joke or are testing the 52nd Wildcards and the Arclight Association this week; teaming them up in pursuit of stopping one of King Mechagons advisors who has fled to Stormheim in hopes of commanding the secrets of the Titan Technology found there.

Mechanized safety boxes and Gnomish paranoia clashes with Goblin overindulgence and ingenuity as the two races can quite frequently be found bickering after only just managing to keep themselves from levelling a tortollan camp the moment they met. However, cracks can be seen in their cast iron distaste towards each other as similarities are found between the long suffering Captain and Superintendent, the units resident idiot savants and even the talkative pun machines!

Whatever happens, this expedition to Stormheim is DEFINITELY going to be interesting!


I’ve got my eyes on you… filth…

Science ehh. Am call necromancer and dark arts study science then. Prehabs add engineer parts ehehe.

The waves of the dangerous oceans are broken by a Bilgewater transport steamer chugging through with a giant hole in its side, most of the deck and cargo holds are completely loaded with scrap metal and various Gnomish devices which have been looted from a camp swiftly abandoned by their fairweather friends in Stormheim. Reports come that the Battalion were successful in their mission, both Bilgewater and Horde commanders relieved that the Goblins managed to keep themselves from blowing up the Gnomes long enough to complete their mission and gain the favour of Mechagon, proud to be the first Battalion unit to be granted with access to loot- errh, explore the island which holds such mechanical wonders. They also bring with them some kind of titan data orb which brims with power and information, what secrets has it got to tell the unit? Either way, the Battalions military training paid off; the Gnomes, whilst bringing much to the expedition in the ways of technology and means of overcoming their Mechagonian brethren, proving no match for the Battalions superior firepower in various spats which broke out during their cooperation, and eventually, surrendering the orb to them.

Something tells the Battalion that they haven’t seen the last of the Arclight Association who have left them with mixed feelings after the Stormheim interlude, but either way, they’re returning home with another success under their belts!

We’ve had a great deployment alongside the Arclight Association during our time in Stormheim and are indeed on our way back. We’ll be chilling in Orgrimmar in the coming days, but we have a lot coming up, including a bit of a project to stimulate RP in Bilgewater Harbour as its local bruisers and some more skirmishes against Gnomes and Night Elves alike, all happening next month!

As always, recruitment is OPEN. We’re always looking for more Goblins, Orcs and Forsaken to join our ranks, and even some Alliance races on Gallywixes payroll to provide us with some much needed information…

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These lads are very swell and cool. The GM knows what they’re doing and are not opposed to getting suggestions and all that good stuff.

Though they’re not a MEGA guild, they’re a mega good guild.


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Join. Get hugs from Klonk. Klonk likes hugs. :slightly_smiling_face: :slightly_smiling_face:



On the basis of positive results from sending engineers and alchemists to assist the units of the Bilgewater Battalion on a trial basis which saw blight advancement, deployment and siege weaponry effectiveness and production rise exponentially; the Royal Apothecary Society has ruled that a larger number of Forsaken alchemists and engineers are to enlist with the Bilgewater Battalion in order to collaborate with their minds further. Any Forsaken who chooses to divide their loyalties between the Dark Lady and our allies within the Bilgewater Cartel have our undivided support so long as they remain effective in their craft.

Any and all Forsaken wishing to assist the Bilgewater Cartel must be willing to work under the command of their kind and approve of their methods and practises. The Captain of the Bilgewater Battalion unit heading this scheme, Doctor Jastor J. Trautfizzle, implores that one of the greatest benefits of working with his Goblins is that you shall gain access to their laboratories and engineering works as well as gain research funding based on yielded results.

Glory to the Forsaken, and the Horde!

That’s right folks, as the Bilgewater Battalion head off to Ashenvale to face the Night Elves and the Gnomish Aircorps we would love to see more Forsaken RPers join us for a different flavour of Forsaken RP which will allow your character to interact closely with more ‘lively’ characters and see the Bilgewater Cartels antics through the eyes of a Forsaken.

If you’re interested and you’re a Goblin, Orc or ESPECIALLY Forsaken, don’t hesistate to message me or one of our officers about recruitment!


Rain poured and lashed down upon the roof of Silverwind Refuge, betraying the calm serenity which had pervaded the hunting lodge the night before. The glistening waters had lost their glow, and a group of Goblins and an Ogre slept in hammocks in hopes of getting some sleep after a night of skirmishing and sabotage.

Lillian Gloamford, however, was awake. Emerging from a cloud of blight she looked up at the killdozer which acted as the mobile command centre for the Skunkworks; a facility which was the brainchild of the Goblins and Forsaken, the diluted, easy to mix form of blight which was created there proving efficient in forcing natures attendants and critters to forgo the defence of their woodland homes before the Goblin shredders moved in. Now however, the facility was in a state of chaos. The blight vats had been shattered and the pressure valves had been jammed, causing blight to form in an uneasy, emerald fog around the Skunkworks as she observed the killdozer which seemed to have also been left heavily damaged by the Gnomish Aircorps who had sabotaged the facility earlier in the day.

The rain falling down caused some of the blight to pool and harmlessly soak into the fertile soils, Lillian registered it as one less problem to concern herself with as she trudged through the ichor tainted puddles wearing her plague mask and hood to protect herself from the gas and the lashing rains.

Climbing the towering structure and watching her footing as she did so, she had to be careful to avoid slipping on spilt oil, and upon reaching the control room she was met with an array of consoles which she found difficult to pull the fake lid off of to reach the back up systems. Goblin technology, to her, was ingenious but complicated. The alchemist had always looked forward to extending her studies into engineering however, and she saw the Battalion as her chance.

As she set to work on restoring the command centres self repair systems and checking which rock-it! turrets remained functional, but as she did so she was left to her thoughts. The Bilgewater Battalion were a strange group to work in the service of, although some beings such as the Ogre abhorred the concept of working with the ‘deadies’ and ‘corpses’ others seemed to see past their resignations and remain amicable towards her kind. Working here was an entirely different experience to working with her fellows in the Forsaken military. What was a simple choice for the average Forsaken unit caused debate and bickering amongst the Battalion, between overexcited Goblins, the more eccentric Forsaken such as risen drust witches and of course the Ogre who had tried to kill everyone in the unit by now; things were chaotic.

However Lillian found them, interesting… It made her feel alive to work with these Goblins, they were lively and there was always something different to the dull occurring. She had almost had double the ideas she would have within a month within a few days of working with these Goblins, but in a sense, she felt lonely. She hoped more of her Forsaken colleagues would come to join the Battalion, and aid her in showing that not all Forsaken are prepared to sacrifice their allies for the sake of victory.

Her face sterned. Enough of that. She had a job to do, and at that she continued work on repairing the Skunkworks throughout the cold and rainy night.


The Battalion are back in Orgrimmar/Bilgewater Harbour after a semi-successful skirmish against the Gnomish Aircorps and their allies! Whilst the Gnomes have been pushed out of Ashenvale having failed to build the radio tower they were sent here to construct, the Battalion have succeeded in building theirs albeit at the price of Silverwind Refuge being damaged and the nearby Skunkworks being completely wrecked by sabotage.

Now we’re putting the spotlight back onto personal story events and training sessions with the research grant competition to find a new chief scientist underway and aid to supply to Silverwind Refuge as we try to make it fully operational again.

As ever, recruitment is OPEN; and we’ve got quite an interesting story coming up which will make Forsaken characters question some things that will either reaffirm their loyalty to the Dark Lady or continue to drive them down a different path during their time with the Battalion…


Lillian had gone ahead of the rest of the Battalion. She had given Grazzik strict on precise orders as to how to convey the rest of the Wildcards from Orgrimmar to the camp which she had set up in the Howling Fjords. She had set up a makeshift lab, with efforts managed to pitch some tents and even managed to set out the landing zones. Though after she had decided that the Battalion were not going to arrive and prepared to write a strongly worded report to the Apothecarium, her radio crackled into the sound of the Interns cackling and screaming, “You’ll all pay for pushing Grazzik around!”, seeing saw her units flying machines appear over the horizon before nosediving into the nearby forest causing almighty explosions to go off and shake the cliffs which the camp was perched upon.

Watching further, assuming that the Battalion would eventually reach her position, she soon saw gouts of smoke pouring up from the forest, fel flames consuming everything as spiders skittered and spirits screeched. The work of Captain Trautfizzle and the rest of the Battalions forces no doubt. Smoke clouded out the aurora borealis which hung over the Fjords, before suddenly she heard gunshots and screams of various Battalion members, from Grazzik, to Jastor himself…

She waited and waited, and no one arrived… Packing up the camp as laboriously as it was to unpack it, Lillian took her skeletal steeds reigns, and went in search of the 52nd Wildcards, to discern their fate and maybe, just maybe, see this mission to save Professor Gravenfield through…

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