Random PvP Pet Battle seems quite stilted now.
Im my experience Veteran players who choose random pvp battles are:
i) …generally too invested in their ego to ever play anything other than cycle thru a number of Overpowered ‘I Win’ teams.
ii) …or up and comming players who stand on the shoulders of others and simply use the same teams then reproduce strategies associated with that team to help secure victory.
Thus from my point of view (a player with 1270+ PvP Wins) theres little or no incentive to Queue for random pvp battles anymore.
I cba earning 5000 Random wins for the Ach, thats not something a reasonable person will want to waste their actual life doing it is in essence a life-sink.
The x3 Pet Class battles were a start to solving the problem defined above but I’ve earned the Family Brawler Ach now as well (in fact theres only 3 Pet Battle ach left for me to do). So I have a problem.
However to mix sh*t up…
I want a Battle Mode that allows me to enter random pvp battle with a random selection of pets
i) Either from a large(ish) predefined collection of pets
-or-
ii) From my collection generally
Players enters battle getting 30 to 45 secs to choose attacks/abilities
Then battle begins in earnest
The option to know in advance broadly what pets you are entering battle against could be defined in testing. Also the scope of how many pets go in to the ‘pre-defined’ group can also be thrashed out during testing.
I would urge a selection of at least 100-200 unique pets to keep things exciting. This grouping is obviously something that can be adjusted over time to suit player preference.
Sure one could load ones predefined selection of pets with the OP pets we have all come to appreciate, but at least theres an element of chance that you never get to see the pets you would want to use and the chances of getting all three pets of the correct breed also influences the imminant battle.
Like all choices in game this mode is optional.
I have over 1100 unique pets. I dont want to just look at them in my journal what is the point of that?
I’d rather ‘use them in anger’ as the saying goes see how the perform.
But under the present circumstances…
where teams of a set of a rediculously effective pets dominate
-and-
the likelihood of meeting these teams is …high then you’d be on a hiding to nothing.
As a final word theres another element of my thought above which is really the driver of my post.
Open your pet journal and hover your mouse over the battle button and read what it says…
“Find Battle: Matches you against a player of similar skill in a pet battle”.
Like i say the core problem I feel in why battles for me are boring is because I only ever face a handful of opponants who seem to use the same team or a catchment of teams in rotation.
So its not that I lose. I have no problem with losing battles if i feel the battle is fair and it was a true battle of wits and experience.
But and as an example, look at how it got a few years back when ppl only used the same 3 pets - Unborn Valk, Anub Idol and Magical Crawdad - the Unholy Trinity! Or Howl Bomb teams…
Ruthlessly effective pets, but dull as watching cowsh*t drying to play against!
Hence why Pandaren Water spirit got nerfed
Why Unborn Valk got nerfed
Why Howl fades after one tick of damage is taken…
Something had to be done!
But it was half measures the the water table has leveled again and needs to change.
Whatever the pets in use are today if the result is the same as the above the incentive to play is gone…