The only diffrence I’ve noticed is that alot of the Zandalari voice actors have a more distinct, stereotypical african accent, while the Darkspear is more Jamacian. But they still use the same troll words like mon and other things.
Darkspear sounds like they straight out of a pirates of the carribean movie, while the Zandalari is Who killed captain Alex, mixed in with Black Panther.
I think this might be indicative of a change overall for trolls that blizzard are trying to get away from. Maybe I’m mis-reading it myself, but in the old soldier cinematic it feels like the accent there is closer to the zandalari ones. Similarly to how the new nelf voices with Delaryn in the pre-release for BFA and Shandris’ voice lines seem to be more English sounding than previous NPCs.
So either with BFA they’re trying to re-design the voices of established races, or they’re just adding some variation. Hard to tell which it actually is.
Like you say, could be either way, but if it is a honest choice for variation, it is a quite neat one. Since the Zandalari are the “pure/true” trolls, to have them have a more african accents, and then have things like the darkspear/jungle trolls a more Jamacian variation, it shows how there are smilliarities, yet diffrences between the race which has developed over the years.
But it can also be what you say and just an attempt at retcon. Im hoping its not.
The fact that most threads that arent recruitment threads dissolve into bickering between the same number of individuals who can’t seem to control themselves with little to know regard of the thread in question
The lower class a Zandalari is, the less refined their speech is. Hence why Talanji and Rastakhan spoke essentially perfectly aside from their Troll affectations (dey etc), but lower caste trolls in the docks are lazier with their speech.
Gameplay peeve; starting playing Bloodborne again has made me realise, 1) how much I love customising characters in an RPG, 2) how WoW is barely worthy of being called an RPG.
Leaving aside the whole other kettle of fish that is appearances (mog restrictions, overly busy armour design, MASSIVE issue with lack of model customisation, STILL) there’s no meaningful mechanical difference between a Human Paladin and a Tauren Paladin, a mace user and a sword user, two of X spec are identical bar a handful of talents…
It’s boring. It’s dull. It’s unrewarding. It’s also entirely possible to have a different system in an MMO. But, of course, bland homogenisation is ‘easier’, so we get stuck with that. Forever and ever and ever…