It has. S2 of Dragonflight. And currently its not even advised to use crests for crafting because its not worth the crests outside of embellishments (and if you run the doubling one then you don’t upgrade that one to max ilvl until you’re done with the entire rest of your gear)
People are already checking your score on your alt anyway. And the people that check mains score will already favour your alt anyhow.
You could be swapping to a new class to help out the guild if has roster problems and can’t recruit a class. It could be that your guild requires you to have X-amount chars raid ready all the time. It could be that you just enjoy playing more than one character at a higher level. The list goes on.
There are different aspects to the game and time can for most be a limiting factor. Re-doing the same thing over and over again doesn’t always give the same sense of progression if it takes the same amount of time as it did the first time.
And so you can’t have entirely what you want. I don’t see why that is a problem.
You can’t always get what you want.
I’d like to be able to get a Vicious Saddle because some of those mounts are pretty awesome. But I don’t play PvP. So I’m not getting it.
Should I be asking for an easier way to get it? I don’t think I should.
Then, imo, you’ll just have to accept that you won’t get any more ‘maxed out’ alts.
As I said: Nobody is entitled to that.
Alts are already much more playable and viable than they’ve ever been. But to expect them to realistically be on the same level as a main character is just not okay imo. I strongly dislike this notion of ‘you are playing an account’. No; I am playing a character. A unique, individual character. And if I play an alt, that is a seperate character that should not get all the stuff that the other character has earned. That’s how I feel, and that’s how I’ve felt ever since the notion of the Warband has been introduced into the game. I think it’s a bad system that ruins individuality. And I value individuality, immersion and uniqueness.
It’s fine to agree to disagree on this. We have a fundamental different look on what type of experience this game should provide.
I don’t think that’s comparable. You’re giving an example where you don’t do the content. Whereas I’m saying that re-doing same content over and over again could benefit from a further discount/increase in drops. The demand is there for it otherwise the discount wouldn’t be there in the first place.
I just don’t get why you’re opposed to it? If you don’t want it fine then dont use the bonus. Is it purely on the sentiment of the RPG-feeling from Classic that you’re after, then I’d say retail is way past that.
I have multiple alts… But I don’t see the reason of rushing them all to 630ilvl… They are alts and your whole “people enjoy switching” just shows that it would diminish the importance of choice.
If completing your character in 40 hours gameplay (probably less tbh with vault and some gear dropping on X/6 etc. etc.) in a 4-6 month season is too much for you maybe MMORPGs just isnt for you?
It really isn’t… People are already max ilvl and having alts there as well… Of course, for someone with limited time it may be… But why would that person need multiple characters max’ed? We aren’t even talking “able to do 10s” because that you can do with like 616ilvl if not even less… We are talking going beyond and pushing keys, and for that if you need more than 1-2 chars, we are back to my main point
Let’s just agree to disagree in just about everything and leave it at that. I don’t see any constructive critism to the suggestion anymore. You’re basically just clinging your idea of how a MMORPG should be. Which is fine. But I don’t agree with it. And who’s to say who’s right and who’s wrong.
Of course, you can have the opinion and wishes as you want.
And we can disagree. I just put forward the fact that gearing has become easier over time, and how it would diminish character progression to further decrease time spent on characters.
This season it is of course a bit harder than the previous seasons since the extra tiers on myth track and the higher keys needed for getting the highest crests. Before upgraded hero-track was way closer to max ilvl, so it was already powerfull gear.
You have Delves giving you 610+ ilvl and hero track vault along side of your M+…
And then returns the question… Do you really need your alts to reach full Myth gear? If you’re changing main, sure, this takes time. But then we’re back at, the choice should mean something. If we all just rocked Myth track gear in 1 week it would diminish character progression fully.
Well you can wonder 619 is enough.
I was fine being able to upgrade my hero track gear on my alts and be relatively strong on those chars. Now with the extra ilvl on myth track you aren’t anymore.
I explicitely did not mention ‘the highest level’.
This is what i said;
I really wonder how you got to your response to my post.
How do you got to this question to me?
Main problem with crest farming once you go beyond 7+ it gets alot harder to pug due to challengers peril. I’d rather have blizzard add Peril at 12+ and just let us keep the Xal affixes and scrap guile completely.
I assumed you replied to me in general. If you did, my response makes perfect sense. if you didn’t then I don’t understand the context of your comment as you did not quote anything in your initial response to me
You said gearing now is easier. While before hero track was usefull while it is now almost useless. That makes the current gearing way harder than we had before.
Well, i am not even getting full max myth on my main. But it is now way harder to get to a bit usefull ilvl. Before we were always happy with a couple lower ilvl on our alts. Now that couple ilvl is not reachable anymore.
What we want is previous gear back. The extra myth track ilvl makes gearing alts useless since we do NOT aim for full myth track on alts. We know we only get hero track.
This is what I don’t understand… You are 3 (THREE!) ilvl lower than the world second higest disc priest… With almost full Hero track gear… How in the world can you call it “useless” ?
Are you now really comparing my main with 4 or 5 myth track pieces with other peoples mains?
When you are able to maximize hero track you are 626. You get 10 (or 13 on max) ilvl lower. Before the difference was way smaller. There are 2 new tier tracks on myth-gear.
No… What I am doing is taking your main that has almost full hero gear, and comparing it to the second higest disc priest in the world to underline that hero gear is not useless…
You make it sound like with full hero gear which would be what… 626 (and assuming you got 1-2 myth piece from vault) would be completely useless… Like come on mate xD