Please increase Crest and valor drop rate or revamp the gearing system

Then its not a freaking gear issue but skill issue?.. mate come on… What does your skill on your alt have to do with hero gear and lack of myth gear? xD

Yes of course it is a skill issue too. Is that so hard to grasp? Should we really shout from our ivory tower with just “git gut”?
It was easier in DF. Especially in s3 and s4.

No. Not “too”… Just skill issue period.

You call +10’s “VERY easy” on your main… But apparantly the gearing system needs to change because you can’t do them on your alt… That I would call a skill issue… Otherwise those two OPPOSING statements wouldn’t exist in the same context.

I am just asking for DF s3. It is changed. It is harder now.
We got highest crests from like +7? And myth track from +8.

Yes the dungeons have… The skill gap has increased for sure. That has nothing to do with hero gear. Good we agree.

It also has everything to do with hero gear.
It is a combination.

I runned ksm on multiple alts in hero gear. Hero gear was quite powerfull.

Nope… Not when +10s are “VERY easy” on main, but hard on alts because you aren’t as good on them. Then you literally tell me your skill is more important than gear.

Only reason gear is a reason is because you want to be overgeared for content to carry you.

Everything is depending on skill anyway. People run +17s or something in my gear. It isn’t relevant to my argument.
The cutoffs show you the skill levels. And you are just shouting ‘git gud’.
Before it was easier.

It is very relevant. because that shows that with 629 ilvl (3 ilvls more than FULL HERO) should be enough to do +17… What does that mean? Hero gear is enough to do HIGHEST REWARDING DUNGEONS… aka… Not “useless” again… Good we agree.

Do you want me to repeat:

What does that even mean?

Gearing is pretty good this season, besides the 12 crest per dung instead of 15 . You could get 625+ by spamming 7 and 8.

I think that is pretty fair to then overgear 10, and is also pretty fast too.

What professionals top couple % can do isnt relevant.

I guess you can. Good for you?

But it got harder from DF.

According to your what you linked more than 30% can, not just me

So 70% can’t.
It is changed from DF. It is harder now.
We need to do 1 or 2 keys higher for ‘the same’ reward.

My good lord… of course it is relevant… That just proves casual players don’t need full mythic???

Hero gear is enough… And hero gear is easy to get? Like what is so hard for you to understand?

Your arguments makes 0 sense…

You want me to look at cutoffs that compare a FULL season with a season that is what… 1 1/2 months in?? We are not even fully geard…

And again… Skill gap has increased… That just proves people only want the gear to carry them… Not because they need it.

Do the 70% even try? Do they care about that?

But besides, that, it is scaling content. Why should 100% of people succeed in 10?

More than 50% cannotg above 4? Should we make dungeon target dummies for them?

Newsflash. That is what gear is for. Everyone on their skill level.

Where do you see me claiming those things?
It is just that it was easier before with lower keys needed for rewards. And hero track is now less valuable too.

Good… So we agree, that gearing doesn’t need to change… People just want to play at a higher level than what they are capable of too soon :slight_smile:

Again, comparing end of a season to start of another, is like comparing apples to oranges

Yes, for the top 0.1%… It is clearly still valuable to majority of players :slight_smile: