With scheduled weekly maintenance in each region, we’ll deploy the following hotfix:
- Quests
- Players who have not completed the weekly quest “Turbo-Boost: Powerhouse Challenges” every week can now repeat the quest to catch up.
With scheduled weekly maintenance in each region, we’ll deploy the following hotfix:
Ah this is a massive time saver
Repeat the quest? So how many dungeons or bosses you would need to kill to catch up? 20?
Sounds like realistic weekly for people. You are inflating the numbers of people playing, make the game better instead
good change to gear alts, which i didnt play this season, without the punishment
a “W” at least this patch
hope other changes come too
Raid has 8 bosses. Turn in the quest midway and you get 2 turn ins for one clear.
Vault requires 8 dungeons. Turn in quest after 4th and you get two turn ins in one reset.
Aaaand that makes 4 quest turn ins. 6 Cartel Chips. Fully caught up. In one week’s activities. Such a horrible grind.
I think this would be the case of “dont look a gift horse in the mouth” situation.
Even if you have to farm a bit boss kills or m+ clears, its still better than just waiting weeks to catch up. And if you are like me who is starting out some alts right now…well I would probably woulnt get the 3rd dinnar…or even 2nd dinnar when S3 hits IF the catchup wasnt introduced
Hey, all the people saying good job on this post. I have a spoiler for you right here:
ITS SARCASM!
Please don’t draw unnecessary lines, see them being meaningless from the get go, don’t make people furious and then make changes later. Any unnecessary, meaningless gating or limitation that make people feel like they’re losing out, or limiting their progress, it’s bad.
Know it, live by it.
It is not a gift, they just solved the problem they created themselves.
They do this for numbers as too little people playing the game.
And when are the M+ weapons coming to the vendor?
It’s a catch-up, not a “get stuff free for being late”-mechanism. Stop crying like a kid for once.
Sounds to me you don’t want these Dinars. You are free to ignore this blue post.
Or, if do actually want these dinars, then you can do the exactly same amount of content as those who got all the dinars to date.
Cartel chips were intended a a bad-luck protection for mains. But I still have to buy 1 item because I already had everything I wanted in Hero level when you put this in place.
Instead it’s now used for people to level alts. Who want catch-up mechanisms. Weird.
Better grind or wait few weeks?
Can mythic+ dungeon players also get options to buy weapons rings and so on thanks not just trinkets.
Dinar coin system is terrible who cares. Lets take the bronze bullion system we implemented that everybody loved and reduce it to the dinar coin system with limited gear and availabillity discriminating the majority of the player base in the process .
What? Who was discriminated? Care to elaborate?
That’s some serious accusation I hope you can support with evidence.
They should add M+ weapons to the trader. It’s been 14 weeks with full Myth M+ vaults and still no Myth weapons. Not very nice bad luck protection.
Better than nothing but, this could have been a drop from bosses instead… like it worked during DF. You guys had the perfect system and pretty much made every aspect of it worse. Take those vitamins and oxigen man because you are clearly deprived.
Now that 6 dinars are active does this mean on a “fresh” character do I have to repeat the quest 3 more times (3 from the first and 1+1+1 from the rest), or I can get the last three in bulk?
DF S4 dinars were designed to make the last few weeks of DF exciting before. S4 aren’t competitive because there’s no new raid and most people already stop playing, that’s why Blizz didn’t really care about balancing rewards and just gave everything super powerful items.
We’re currently in S2 of TWW. Giving everyone super powerful items for free would be bad for the game. It would make rewards from actually completing the hardest challenges in the game (mythic raiding) irrelevant, and it would also force Blizz to create an even bigger ilvl jump between S2 and S3 so that the S3 gear is better than the free, overpowered stuff everyone got from S2.
The current Puzzling Cartel Chips system is good. People think the game would be fun if they get free loot, but then then they’d complain a week later that there aren’t any rewards left to aim for.