Here is the truth… Nowadays and increasingly the pvp is focused on arenas…
You see that in the talents, new abilities and gearing system.
Even the dev response is also focused on Arenas: when Divine Toll is said unbalanced because it cannot be countered (instant cast) it gets nerfed when convoque stay as it is as “it can be countered”… in Arenas yes, and many times not, but in battleground? Not really (open fields and range…)
The most evident is the gearing system… it makes sense in ranked and implemented to please the top end players to the expenses to the larger player base who casually play bg…
Casual pvp is DEAD and cannot be deader… PvP has evolved in a rated state and nothing else matter (with 200 conquest you now irrelevant in random)… yesterday it took me 8 hours (30 games or so) to get my FIRST win in Epic Battleground and this happened to me twice last month… Have played exclusively Arenas on my mains this week and the very first day I play BGs, damn 8 hours to see the first victory with utterly boring and unbalanced games…
Soon Alliance will get gold for playing random and hordies will have to wait 30 mins to enter a random…
Back in the days casual random represented about 45-50% of the global players activity and down to about 5%… this is reflected in the queues being longer, unbalanced comp and players just leaving the game (especially the ones that waited for pvp gear to come back and saw that the system is even more broken as ever). I remember to have to do some pve and gold farming to finance my huge repair bills from pvp activities… lol Now it is over so is the CASUAL random pvp games…
Beside that Arenas are a blast… fast paced games and no queues… still facing some boosters here and there and a few issues but that is the price you have to pay for the new arena leaning gearing system, you wanted it, now you have it
If I had one suggestion to make is that:
BLIZZARD PLEASE STOP LISTENING TO STREAMERS AND THE SO CALLED THE VOICE OF THE COMMUNITY. Your customer base is like a Pyramide and those guys represent just the top… focus on the bottom (more players and more money by far) and those top players (as they are good for sure) will deal with it (they are more skilled to do so).
THE FIRST 3 EXPANSION YOU MADE WERE BY FAR THE BEST ONES… WHAT WAS THE DIFFERENCE? YOU DID WHAT YOU WANTED AND THINK WAS GOOD PLEASE GO BACK TO THAT AND YOU WILL NEVER PLEASE EVERYONE? (Do you see Apple or any giant tech deciding with their “streamers” what they will do next?)
If a Gladiator skilled player with 226 ilvl faces a random 200 ilvl player, he/she will win 100% of the time. If in turn the glad gets the 200 ilvl and the regular joe the 226, the glad shall will like 40-45% of the time (I guess there but should be right, depends also on specs on both side)… So I am with you and all is not gear but for the average player its chance has been multiplied by 50 to infinity where the glad has seen its chances diminish by 2, and oh boy those victory where gratifying.
FINALLY PLEASE GET RID OF THOSE GREAT VAULT SYSTEM…