Imagine this you got 1 hour to kill Mythic raid boss in a raid, and if you cant kill it within this hour you cant progress in your mythic raid, that’s how it feels in M+ currently (not mention how negative affixes aren’t interesting as they used to)
I think M+ scoring + depletion mechanics needs overhaul
Here’s a hot take:
What about implementing the scoring system from tourgast in Shadowlands. You have 2 choices either FULLY clear the dung or finish the dung within the allocated time you got
I agree! Everything that makes m+ less toxic is a very welcoming change. Don’t listen to some masochists here who like the pain and torture the current depletion mechanic is causing.