Dear blizzard
Can someone please explain your rationale and the story of how you ended up with Relic of the Past in the current state
It seems like - from the outside - this was a GREAT idea, with a huge amount of potential. It had the option to make old world crafted items relevant through levelling, and create reasons to keep old world items relevant
We understand (even if we may not agree) that the relics were too cheap and creating vendor shuffle opportunities that you did not like. (its your game, ultimately you have the final choice here)
However literally despite nerfing them heavily last week - you’ve then put through yet another round of massive nerfs today with the pre-patch (reducing the ilvl of relic V so no lvl 50 player will ever want the item, and preventing many items which could be upgraded using a relic from being able to be upgraded). This was completely un-announced, and appears to totally gut the system.
It now appears to be utterly useless
So what is your thinking here? Why did you make the most recent changes you did? How do you see it going forward? What are your design goals?
A little communication here would really help to understand what you were thinking
As i stated at the start - i think this is a really cool idea - that could have done a fantastic job of reinvigorating old content, and old professions. It now appears to be a waste of development, and is to be confined to the scrap heap