please, it’s nothing short of uncreative, it’s boring, it takes too long, it makes me annoyed and it has to be done on mulitple characters. Give people a reason to kill these rares for their own amusement. BoA tokens for alts, mounts, funny cosmetics, etc.
Not this “kill 4 of them because you have to” and “every rare drops some tokens and a insignificant amount of AP”
Mechagon 2: Electric Boogaloo… Only differences: no flying requirements and the rare mobs have lower effective HP, dying faster due to higher dps. See one? Better tag it with some 40y range instant cast or enjoy singing camp songs waiting for respawn in the company of some 20 other players.
Strange question: How the heck did such obvious bottleneck went live? Were there no beta tests that pointed at this type of thing as annoying timesink? Oh wait, it’s BFA, last time beta test feedback was given some consideration was eons ago and timegating is apparently the devs’ bestest friend ever…
Ah yes. Standing around doing nothing or give everybody top gear for free. The only options of game design.
No the solution is to redesign the quest to give a proper reward for the effort that it takes. If this quest was kill 4 rares over the time of the invasion for like 500rep it would be absolutely fine. Likewise if it was kill any 2 rares daily for 75rep. Right now it’s just a dumb quest.
there is nothing ‘must have’ behind new reps, so what for you need 75 rep so badly? i am not going to do those blue quests even on main. assaults will be give all rep i need in time.