Retail wow is a mess

Long rant incomming :distorted_face:

I am not here to discuss the horrible lore being written. No, I made this post to talk about what an absolute mess WoW has become as a game.

Retail WoW now feels like it is designed around rushing to max level as fast as humanly possible. Leveling is no longer treated as an adventure or an important part of your character’s journey. It feels like an obstacle the game desperately wants you to skip.

You gain extremely fast flying at a ridiculously low level, which completely destroys a huge part of the game: immersion, exploration, difficulty, and actually experiencing the world. Why should I care about roads, mountains, dangerous zones, or how the world is designed when I can simply fly over everything almost immediately?

The same problem exists with transmog. You can wear impressive, late-game-looking appearances at an extremely low level. There is no visual progression anymore. There is no excitement in leveling up and finally being able to equip a new set or look more powerful.

A level 10 character can run around looking like some ancient god-slaying champion.

Because of this, you cannot even look at another player and get an idea of how experienced or powerful their character is. In older WoW, gear told a story. You could see someone in an incredible armor set and think, “Damn, where did they get that?” Now appearances mean almost nothing.

Then we have the races and classes.

Almost every race can now be almost every class. We have 22 faction-based races and 4 neutral races. In my opinion, that is simply too much. I honestly feel bad for completely new players opening the character creation screen and being bombarded with race after race and class after class.

And neutral races are another massive problem.

Neutral races destroy a huge part of faction identity and immersion. In my opinion, they are also one of the laziest solutions Blizzard could possibly use. Instead of creating truly unique races for the Horde and Alliance, you simply create one race and allow both factions to use it.

What is exciting about that?

Battlegrounds used to visually represent two different factions fighting each other. You could look across the battlefield and immediately see the enemy faction. Different silhouettes, different races, different cultures.

Now you can enter a battleground and potentially see the exact same races fighting on both sides.

And more race options do not automatically make a game better.

Why keep adding races instead of making the existing races more impactful, unique, and important?

Why not give races stronger identities and even race-specific classes?

A Tinker class for Goblins and Gnomes would make perfect sense. You could expand that idea further with other race-specific or culturally restricted classes. Imagine classes, abilities, or specializations deeply connected to the history and culture of a race.

That would actually make choosing a race matter.

Right now, racial identity is slowly disappearing. Class identity is disappearing. Faction identity has been weakened. Leveling has been reduced to a speedrun, gear has lost much of its visual prestige, and the world itself often feels like something you fly over on your way to the next objective.

WoW keeps becoming wider, but not deeper.

I do not want WoW to become more restrictive just for the sake of being restrictive. I want the world to feel believable again. I want races to feel unique. I want classes to have strong identities. I want Horde and Alliance to actually feel like two different factions again. I want leveling to feel like part of the game instead of an inconvenience before the “real game” begins.

World of Warcraft should feel like a world again.

World of Warcraft used to feel like this distant fantasy world.

It felt strange. Mysterious. Sometimes dangerous. Logging into WoW felt like stepping into another place entirely. Azeroth had its own identity, its own atmosphere, its own rules, and its own cultures.

You were not just playing another video game with swords and magic.

You were entering Warcraft.

Modern WoW does not give me that same feeling anymore. Now it often feels like any other modern game, just with some fantasy thrown on top of it.

Slowly, all the things that made Warcraft feel like Warcraft are being sanded away.

That is the real problem.

Most importantly, I want to log into WoW and feel like I have entered a distant fantasy world again.

Not just another modern game with a fantasy skin.

World of Warcraft should feel like a world again.

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So good we now have Classic Era Hardcore where focus can be absolutely about it. Since you know people got better over the years and they prefer a raid nigh or M+ runs if they can’t sit several hours strait. I have lvl 32 Haranir leveling them when I have time and mood through Dragonflight campaign that I completely skipped. Levling feels fine. Nobody forces you to take time walking or speedrun ASAP it is that game is not only about consuming your suscription time like it was back when I started playing in 25th of May 2005.

You can’t fly in small caves that are considered in-door. As far for the rest concirned we had flying form Cataclysm, not so fast but still. This method of flying should stay for long flights maybe available only from flight masters or with CD after you dismount via special whistle?

So you like propose to wear these low rest Cataclysm items on lvl 10-60? The whole meaning of this system is about creating illusion of you wearing something else. Your warband has acess to it, so why shouldn’t your character then?

Propose anything about transmog and it will not give you any info of how cool the player is. Maybe he bought gold and purchased a run with booster and got that serious effort set. This is why you got stats, logs, and RIO to look at.

well you may seem right about the bloated roster of races, but I believe there is still some unlock requirements left, so new player would be funneled to core races first.
As for neutral races, sadly this is the way they took to save time and effort of building extra race. I absolutely agree that neutral races are boring but for Blizzard it is the time saver in their race to became the cheapest MMO out there for inventors to save extra pennies and loose thousands in the long run.

Well that was done during Draenor with introduction of merc mode. Blizzard kissed Horde so long in PvE that they forgot Humans being kings in PvP, however Horde kept whining and humans were nerfed in WoD. This led to dispatity in PvP and Horde waited for very long queues so they aske blizzard to allow them to play for both teams.

Because races like Mechagnomes are doomed for the start. No matter how much money you put into them barely anyone would play diaper mecha babies. It is easier to try again, like with haranir of future races, that bring Mechagnomes back to spotlight.

What are you talking about? We have Evokers of Dracthyr :dracthyr_yay_animated:

Yeah idea ancient as it can be, yet this makes choosing a race as “iportant” as DHs had back in Legion or Druids in Vanilla, meaning there is no choice at all if you play one faction only.

You see not everyone got a spare live time to spend half a day in a game, but if you want this MMO feeling maybe WoW Classics Hardcore or perhaps something would be done in incoming Classic+ Camelot.

Maybe if you get amnesia from a head trauma game will shine for you with a new colors. But you played it too long and know it too well, this is why you are not amused anymore.

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The ever complaining playerbase is the reason why everything got sped up so rediculously and races/classes became more and more homogenized.
Nothig more to it.

Oh
and saving development costs is the second factor in this equasion.

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Destiny 2 has the same issue. If that already bothers you I really recommend you to look into how the development cycle of Destiny 2 went post-Forsaken. Because you will clearly see similar patterns with Blizzard.

Destiny 2 speedran all the bad design decisions Blizzard IS about to make still.

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Short rant answer is coming 


You can always opt for classic . Good luck .

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Don’t like it, don’t play it. Simple.

I hate this arguement. Don’t like retail play classic. It’s just weak.

Doesn’t it prove the game has strayed so far from the formula that make it amazing.

I wouldn’t play classic because I’ve done it all before. I want retail to be good.

I actually logged in last night and just thought about my weekly chore list and logged right back out and played bg3.

I’m increaing realising I’m having fun playing other games rather than world of chorcraft

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yes and? Every MMO does that nowadays.

Because we need new expansions that raise the level cap. You can’t stay in the old world forever. I feel this is just another “In classic everything was better!” take.

We had neutral races since MOP. and new classes since wotlk. You want everything to remain static and never changing?

We had a new race overdrive in bfa and everyone hated it and called them all reskins. This fandom is just never happy no matter what Blizzard does.

because this isn’t warhammer and would be a nightmare for balancing.

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The best way to deal with imbalance is to simply block any features/abilities that majorly cause that imbalance in any content where that imbalance is important.

Which is why I have supported the idea of giving strong racials and unique racial traits to everyone, and then removing them in ranked PvP, in M+ above the “end of gear progression” difficulties and in Mythic raid. This wouldn’t be something new in WoW, every expansion we literally have trinkets and tier sets of the previous expansion disabled in order to not cause any possible imbalances.

Nope. If YOU feel that way, then that’s on YOU.
This is purely a mindset. If you treat it as an important part of your character’s journey, then that is what it is.

Again; this is a YOU problem.
Don’t like flying? THEN DON’T FLY.

And that’s one of the best changes WoW ever made.
I HATED looking like a clown. It took away the will to play on. I’m serious.

Anyway
 As with your previous two ‘issues’, YOU CAN JUST NOT TRANSMOG YOUR GEAR. VOILA. SOLVED.

Which is something liked by the majority, so you’re fresh out of luck.

Yes, it should. But none of the things you mention will accomplish that.
You can change those things yourself quite easily. So go ahead
 Be the change. See if it makes the game better (I don’t think it will).

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Not realy, ook at all thee streamer who power levek fast as possibly to reach 60 in classic.
Ita not on Blizzard, its in the community who want reach endgame faat as possibly

And here we ho again with the overused and ridiculous immersion argument.
Its wrong, if you want immersion, nothing stops you from explore the world on ground mouns.
Tbg flying acutely encourages aunce you reach places you woud normally not reach.
With flying in mid thwy can creat better, differnt zones ratger thw plat oan areas we had in classic.
Alao flying was necessaril since some zines required it.
Especially now with dragonsdflight.
Also very immersive run in ground 45 mintes from questhub a to b or to dungon/ raid.
Once eventually funny or immersive, after that, it offers nothing. Ita a chore which juat consume a large amount if time.

Ok, we got in the your embarrassing yoursek tier.
Like sry that is ridiculous it was the best change ever.
Since tbh, everyone look the same.
In the low levels since there were basically all the same or in max level where everyone then has the best gear.
Ther is no visuall diversify.
Eiter is the same standardised look fir everyone or clow fiesta with a mix of mismatched pieces.

Not relay since classic overuse the most pieces, the same gear juat from different sources.
Either questung, craftung ir worls drops.
The only exemption were raid stuff but if that wanat unique whwn you go raiding..or get dragges along when you pay gold.

Because it was necessary because the long pvp queue for hordee
And tbh, you can easily argue with mercenaries.
I mean its not like we have in in game (and ingame lore)

Dracthyr.
And we know how popular evoker were


Gear had NEVER visually prestige, thats bs.
Either you have no life and grins it..or you get dragd along/ getting boosted

I mean, look at ff14, even they have a transmigg syatwm which ia available early which making even fum of yhw hamer who take it, atating run arouns likw clown fiesta

it is quite funny as this complaint because most gear you got in classic looked borderline stupid if you didn’t do endgame raids. Transmogs gave you a chance to actually make yourself look like the character you want to be.

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Or different items had basically the same model which even then used even for others items.
You noticed that particular in the level phase

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As a hunter
 You still looked stupid doing raids. :sweat_smile:
I raided in vanilla and I hated how I looked.

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While Classic has the most toxic endgame just as bad as retails mythic+

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the minmaxing was insane. And if you did anything but heal as Paladin you never got an invite or were kicked from the guild.

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90s Blizzard created something almost perfect with original Wow, 20 years later of player and shareholder feedback it can only be worse. Or cough ‘different’.

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No, we didn’t look stupid, we simply looked like humble no-name adventurers. Right now everyone looks like a God-Emperor or a Queen at a gala. And yes, I am one of those too.

There was the odd clownsuit though, but not frequent.

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“I want everything to be like in 2004 cuz my nostalgia is more important then your own fun!”

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Go play classic. You can then dedicate the time used for posting these ideas to actually playing a game that already exists and fits your needs. No need to touch retail converting it back to an ancient 20 year old game.

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