But then again everyone of a certain spec whould play the same thing. These abilities are acctually diverse enought to promote difference between scenarios and classes as they are… for example the spike ability is awesome for Shadow priests when chorus kicks in doing massive dmg and feel really awesome to use, but felt extremely lackluster for elemental shaman etc.
Ancient Accelarators the same basicly, since summoning a Shadowfiend was really boring compared to the fire elemental a shaman gets. Lucid Dreams work differently for shamans, shamans get alot of mealstrom making them able to burst heavially for a short time. But then again mealstroms basicly never an issue for shamans making it a bit on the weak side. While Shadow priests can extend their voidform extremely long making Surrender to Madness quite tempting with that one.