Rng! delete roll the bones

Hey! i have played Wow since classic and i have to say Roll the Bones will ruin rogue and have to be deleted or something. i never seen class with this type rng ability. you cant even take other talents becose they are much worse than Roll the Bones.
I hope blizzard read these forums and see this.

11 Likes

tbh, i think its fine… I’ve not seen any Drastic DPS loss due to what i get… and it adds Some excitement to when u get Lucky With it also, One Specc having a RNG element wont ruin a Entire class, just Simply Dont play outlaw.

Assassination is said to be stronger in Raid enviroments and still stronger then ALOT of classes in M+. not to mention we’re Rogues… we’re in high Demand naturally (sure though theres ALOT of us because of this)

Rogues in a Seriously good place as a Specc, to a Point where u do get some freedom in what your doing unlike other options… Due to other components we bring to groups.

1 Like

Yes it has made outlaw into a horrible casino slot class.
I was forced into going outlaw in orgozoa for my first mythic outlaw experience, dear God how do you guys play it with so much rng?

3 Likes

I personally do not like roll the bones, but i do not think it’s as bad as it used to be, i just wish there was a way to guarantee more than 1 roll if you do something, and if you are really good you could pull off all 6, sometimes, and get 2 or 3 regularly.

Easy :stuck_out_tongue:

cause even with the Worst RNG we’re still Stronger DPS then alot of the other Speccs… so overall its never mattered :smiley:

1 Like

replace roll of bones with slice and dice u get more speed to attacks instead of buffs ?

Grand Melee; Attack speed increased by 55%. Leech increased by 25%

SnD; Attack speed by 50% and Energy regeneration rate by 15%, lasting longer per Combo Point.

one of the worst rtb buffs is literally a better version of SnD…

hell untill 7.2 taking SnD was a dps loss compared to taking no talent on that row :smiley:

second to second gameplay RTB is bullcrap, roll ruthless or a combo of any other 2 buffs or re-roll, some pulls during hero with all CDs i have had to full combo point re-roll 7 or 8 times until i got playable buffs & hero was over… that feels awful, but rolling every 30 secs or so over a 5 min fight it all evens out so dps is surprisingly consistent

You are skipping a few things - SND allows you to dump more combo points into other spenders as you only need to use it once per refresh, you dont have to reroll multiple times like roll the bones.

More complicated than a comparrison with grand melee.

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