I think it is my bad to not specify that my comment was regarding, mostly, for PvE.
However, if we speak of a PvP scenario, while priests have a very consistent kit, druids have their strenghts too.
Priests are superior in alot of aspects of the game. However, having roots, or bearform, or even stealth, makes them very viable for alot of outdoor content; not to mention that the fact that they can remove slows or polymorphs by default only by shapeshifting (not taking in count if thatâs mana efficient or not).
Every meta healer has their kit; priest was superior in the PvP meta, but in time, as we progress in level/gear, I expect a âsort of balancingâ towards druids, because if they remain untouched, they will by far exceed other healers.
Here in Classic, we canât talk about small 2v2s, 3v3s, we have to see the BG picture, which is objective oriented. Druids are superior in WSG or AB by their mobility and versatility to adapt in several scenarios.
Priests are better in big teamfights, which only occur when the BG is, mostly, not played properly; so nerfing priests in PvP is legit, due to the fact that most of people use WSG as a sort of âbrawlâ instead of a objective oriented game.
Iâd like to add tho, that if the game had some sort of ranking system, the meta would be stablished, and the go-to comb would be 2 priests 1 rdruid as healers, because you will need to secure the wincondition that the open teamfight is, and use that snowball potential to secure objectives with rdruids for âisolated fightsâ; so nerfing priests, in that regard, would make the fight more âdamage pumperâ oriented, rather than a mana game oriented, which well, is another way to play the game as healer; more aggressive in that way.
We could discuss if the meta is better with âbursty fightsâ or with âresource-managementâ fights, but since there is no competitive PvP, the discussion is just irrelevant.
About the nerf itself, and again, I think it is fair for PvP situations, but it isnât for a PvE perspective, but since there is no in-game reward for good performance in any aspect of the game (PvP or PvE), the nerf-buff debate should not matter. Sadly, thereâs a third-party PvE ranking which is warcraftlogs, where it shows that the best healer (even pre nerf) was Rdruid, thatâs why in that sense, Iâm kinda shocked that they just cared about the PvP performance, and nerfed the abilities for both scenarios, leting Rdruid untouched.
Anyway, itâs classic, thereâs no competition aside of having fun, so ye, it is not that relevant afterall.