All I can say is, how can you react like this to someone who dosent have your opinions? Becuse you are clearly offended, and talking about furture stuff is not okey becuse then Owlkay gonna come and yell at you
And yes, I have very low self esteem, it extremly low.
I also play druid star surge is retarded and does NOT " NEED TO GO "
1 - range from 42 to 36 ( talented )
2 - damage 20 % nerf
3 - sunfire / moonfire dmg of dots + 20 %
4 - Wrath damage + 10 %
there u go.
As enhancement shaman, I think elemental shaman and shadow priest should have more love.
Hunter balance, itâs wrong the way you are doing the balance.
Right now, the problem are not the runes, but the pet skill damage scale with runes. You should work specifically in wild serpent DMG and not on the hunter runes/skills.
DMG on explosive shots and chimera, will not balance it.
This 2 runes should be more powerful yes, they are just bad compared to Beast Mastery rune, but the Pet difference is the problem here. Players with owls, wolves, boars and bears, will be heavily punished with this, and to perform better for their raid pve / PvP group they will all take wild serpent and cats with Attack speed of 1.2.
To fix the hunters, you need to provide pet skills a different gameplay impact and find a way to balance the pets.
Doing skill changes like you are, you just changing the BM to Marksmanship and next SoD P2 hunters skills will be neerf to the ground over exceeded damage with the shoots and talents coming.
Totally agree even thou i dont have either of the classes, not only elemental , but my 2004 love aka enhancement shammy also need love towards its dps aspect.
Might be to you , but in reality its 50 % of the game and to some of us its THE GAME.
You are 2 harsh , just because u dont care about pvp does not mean it does not deserve devs love and attention :S
In fact it is neglected a lot and dragonflight was the 1st expansion after tbc that pvp received some cool stuff.
BAD MAN KORI !
Indeed, classic needs to keep to itâs ârock paper scissorsâ approach when it comes to PvP. Your class is strong vs some classes, and weak vs other classes. We donât have an arena, no need to make it 100% equal.
Those are good changes to Hunters however there are still massive problems with the runes that you are extremely belated to fixing:
Lion is too powerful and needed in a group setting, it shouldnât be a rune.
Lone Wolf is still just objectively speaking a self-imposed nerf.
Cobra Strikes is wildly misplaced and should be swapped around with BM and be activated by ANY critical ability by either you or the pet. (not autoattacks tho)
Kill Command is still a boring ability on a 1 min CD, it needs a complete change after you butchered it by nerfing it. (on that note pets in general need an overhaul so that all of them are valid options) (Just turn it into an execute crit ability with a lower CD)
Whatever issues people have been talking about regarding Carve not working Iâm not seeing it fixed here.
Flanking Strikeâs CD is still too long, Raptor Strike is still not instant, there is still no free charge of Mongoose Bite and getting a 3 stack is nearly impossible.
Serpent Spread, who is this even for? Who even uses this? What does it synergize with? Either replace it with proper Disengage or a funky dance move or buff it so that it feels worth taking.
Sniper Training should still be changed to 1 sec : 2 crit % (max stack 5) as you often times do not have the luxury of standing still for 6 whole seconds.
Unless this is a stealth change that I havenât seen ingame yet Explosive Shot will still be tied to Aimed Shot. Why?
And personally with the problems that people have with pets and damage the easiest fix I can see to this is to just remove the damage bonus from BM completely, reduce it by 20%, increase threat massively, turn growl AOE within 3-5 yards against any aggroâd enemies and finally just allow Monkey to affect it too. Congrats, people canât argue that pets are too high damage and us Hunterâs got a proper tank which offers us a new style of play (which is what season of discovery was sold to us as being and Iâm not seeing any new style of play for Hunters itâs still just pew pew claw claw dps dps). Wanna dps with pets? Go Sniper Training and Cobra Strikes (gloves now).
(BM even after this change might still be too strong to make Chimera or Explosive even a contender for a MM Hunter. 20% damage and increased focus regen so it can use its abilities more often is insanely powerful and we donât exactly have training dummies or dual spec to test these things outâŠ)
Like you really messed up when it came to Hunters.
You just threw a bunch of stuff at the wall from future expansions and was like âah, thatâll workâ, but it clearly didnât.
And itâs very clear that no one over there plays a Hunter cause if they did they wouldnât have made any of these awful decisions to begin with.
I donât care what Phase 2 and onwards bring to the table and youâre worried about the synergy with those things because weâre not at phase 2 or 3 or 4, weâre at phase 1 and our runes should not be this awful.
Again, these changes are good, whether they will be good enough weâll see ingame I guess but donât think for a second this is it for Hunters. I expect next week to see further changes.
Primarily: Lone Wolf, Flanking Strike, Serpent Spread and Lion. I want to see them addressed next week. Or I want to hear from a developer why the rest of the runes are fine and why weâre wrong.