Season of Discovery Class Tuning - 11 January

Not the best solution because leg runes are still awful and chest runes have no choice due to HotL.

As I’ve said before, change the Kill Command rune so that it’s an active ability and not a pseudo-pasive that you use every 60s and barely adds 5 DPS while not working properly with a specific pet (although this could be interesting - to have pet families benefit differently from certain runes although the idea it’s not well implemented right now).

Then do the same for the other runes: revise them and adjust them as necessary.

Hunter and BM in particular need to have a more involved rotation: we have to interact and enhance the pet and not just be an auto-shot bot.

This change doesn’t do anything. The game play is exactly the same and most pets and families are still not viable.

If PvP is a concern, as these changes only happened due to that, then apply an aura to pets to reduce their damage to players by a specific %.

But pets will eventually have to be re-buffed no matter how many nerfs come, or they will be useless at higher levels. Wasn’t the point of SoD to shake things up? Perfect balance being unachievable is one thing but enforcing the very same play styles that have always been there is a mistake.

I hope phase 2 brings actual good changes to hunter. Please, consider this feedback!