coming from the shaman otp. clap clap clap, anything else?
both not OP as Hardiness and WoTF.
lol, imagine orcs having a useless racial that would be so devastating to your pvp “skill” (you have none btw).
anything but stun duration
personal opinion nice one, dont generalize it again. at least its more consistent then getting stunresisted rite
better than being that shaman main that relies on racials to carry his games rather than skill.
have you played PvP recently? cannot tell because this is just a troll tbh.
it’s merciless on hpals, being a ST healer isn’t doing them any favors, but AoE healers just clown around and get value whilst being braindead to play aslong you can position urself correctly, whilst having better defensives than a bubble and bop (dispels btw). not hard at all TBH.
What? It’s the other way around LMAO.
Poison can be dispelled by 3 out of 4 healing classes, it’s a nonissue.
MS hardly exists because a good majority of warriors going for Fury 2h.
The meta shifts from damage to tankiness and healing, mainly thanks to OP classes that can also use HP buffs to get unreasonably high HP as a hybrid as compared to a melee and have defensives to boost it even further.
better, because admitting it would be too hard for you and we both know it.
Good, you are a troll poster anyway, go touch some grass
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im not even talking to you lol.
nobody is interested into talking with 2 trolls. we just stomp your lies and yapping tbh. you aint different from all the clowns that play their overtuned garbage.
that’s right, you do yell and scream a whole lot.
its not very effective.
Its sceduled to happen when mages get buffs
either the best thing ever or i’ll see so many useless rogue, warrior and hunter trinkets…
Elune’s fire in PVP ? LOL …
Sorry but there is no option in these slots rune-wise other than imp frenzied regen for PvP and it is nearly useless for moonkins right now !
1: Give dreamstate %20 pvp damage back , and reduce starfall damage and cooldown %30.
2:Make imp frenzied regen usable in moonkin form , but reduce its mana cost, healing amount and cooldown by %50 .
Thats it.
if starfall doesnt do any spell pushback then any buff is fine, but with spell pushback it isnt.
ehl oh ehl.
boomkin nerfs are justified and called for.
as a matter of fact, they need more nerfs.
starfall is a problem, and it needs a nerf.
remove spell pushback and its ability to proc the arcane damage rng stun.
nerfing lava lash for absolutely no reason, lol.
as if enhancement wasn’t bad enough already.
also seems rather out of touch to buff boomkin.
where are the paladin nerfs btw.
giga hunt/pal nerf where ?
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When is burn getting adjusted like boomie rune? 60% of their damage output from 1 button, Hold w key and press button every 6 seconds, Its the most braindead ape gameplay and it does the MOST damage, basically playing a tank with enough pad damage as a full dps dot class. every other pre made is 6+ shamans for a reason. Its full retard proof again. Insane mitigation, Insane pad damage, Insane health pool. Could teach a monkey to play the class and reward it with peanuts and it would be as good as 99% of the shaman players in BG’s right now. Half of them back pedalling and having back turned against people while running the whole time even though they have a shield on. Its disgusting. Its the most noob friendly class i think wow has ever had for pvp at this point. Run warden spec, Press flame shock, profit. Either remove burn buff from PvP, Nerf it spreading to 6 targets, or nerf its damage in pvp period. Make them have to actually press other buttons to make up their damage profile and not just flame shock. Go look at ANY battleground with shamans in and look at their damage breakdown/output. it is only flame shock. from every single one of them doesn’t matter the spec. Only flameshock.
How can you see Boomie as an outlier and just ignore shaman yet again. Its a running theme every single phase at this point. Keep buffing the most dumbest abilities with the most one dimensional gameplay to being broken, don’t fix it for months. Wonder why pvp dies after ranking is over.
When is hunter getting modifier that applies to pvp to stop them having also braindead ape gameplay. Throw trap into space, cool i got a reset, no deadzone on killshot cool i can use execute at 50% hp x2.
Don’t even need to show any skill expression anymore whiff trap, global someone. Sick gameplay.
Fix this before it goes on for months. You have the tech to add one line of code to NOT APPLY TO PLAYERS IN PVP COMBAT and problem solved no more retardedly broken rune abilities scaling out of control with 0 thought process going behind it. Don’t even need to care about positioning cause all play the dumb asf tank spec. Just W key press flameshock keybind, kekw
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But you are forgetting that they arent making pvp balances, leaving warriors untouched since p1 is proof of that